Waterfowling

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HooCairs
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Re: Waterfowling

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HooCairs
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Re: Waterfowling

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HooCairs wrote:- added "Decoys" to the main navigation on the left
(I wonder whether if at this point we should make just one entry there called "Lures" as it says in the shop, and then put Bait, Calls, Scents and Decoys in there...)
Ok I was brave and have done it. Replaced the four luring methods (Callers, Scents, Baiting and Decoys) in the main navigation with a new Lures page. I will add a picture for the Scent and will replace the caller with another one to add diversity. :)


I have also added Waterfowling to the main navigation.
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Vanish
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Re: Waterfowling

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How can we keep up? :D You're a champion Hoo.
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HooCairs
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Re: Waterfowling

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You can't. :lol:

It's all about taking the time. ;)
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Re: Waterfowling

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Re: Waterfowling

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So can anyone make a vertical text for Mallard Duck and update the Permitted Weapons page?
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Re: Waterfowling

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Made and updated.
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HooCairs
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Re: Waterfowling

Post by HooCairs »

This table is getting hard to read for two reasons. It is huge, and it has a lot of redundancy. It suggests that animals are tied to weapons, while they are really tied to ammo. Would it make sense to switch over to ammo instead of weapons which would get rid of the redundant entries, similar to the table with the pictures I made below?
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