308 is overpowered

User avatar
LittleDeer
Tracker
Posts: 119
Joined: December 8th, 2023, 5:51 am
Contact:

Re: 308 is overpowered

Post by LittleDeer »

All rifles in this game ever over preform or under preformed too there real life counterparts, with so many weapons some differences are needed if the 30-06 & 308 preformed almost identically there would be no reason to really use one or the other.
Obviously this does backfire for some rifles like the 270 & 30-30 however that are considerably weaker than they should be.

Classic despite being a "Realistic" sim, isn't classic is pretty far from being realistic actually but that's also because its over 15 years old now nothing in the game is really true to life, especially gun ballistics and power.
Just look at the species list for various species, cant take a lynx with a 270? Coyote isn't ethical with every medium/large game rifle? (okay tbf, 340 does not need to be legal for them, but no 30r?!)

Also species with wider ethical species ranges need more power in there ammunition for game-play sake, I suspect there's some sort of health meter or armor meter for different species a moose Is way tanker than a coyote, you can see this very well with the 454 on water buffalo, a gun that was obviously never "power" increased for the release of PBB
Achievement/Badge Hunter (BB Achieved! S42) -

Local Achievement Nerd.

User avatar
DanthemanBoone
Outfitter
Posts: 3912
Joined: October 30th, 2009, 5:32 pm
Location: Rotorua New Zealand
Contact:

Re: 308 is overpowered

Post by DanthemanBoone »

I hunted for40 years or more and killed around 2,000 deer pigs and probably a couple of hundred goats culling for the New Zealand Forest Service..
I used .222, .223, .22.250. .243, .270, 30.30 , 303, .308, 30.06. 12g with buckshot or slugs.In the last 20 years I hunted I used Ruger mini 14s in 223 almost exclusively.
All those weapons killed red deer weighing between 100 to 215 pounds beheaded, gutted and legs removed at the knees. I.E. fully field dressed.

All those animals were completely dead, none being more or less dead than any others. Yes I had a very small number I shot twice, and less than a dozen I never found, but then we all make the odd bad shot even on a good day. The 222 sometimes would take 5 or 10 seconds before the animal realised it was dead and fell over but the 223 never presented the same problem. With a properly placed shot it is difficult to distinguish any visible difference in results until the internal damages were compared. The 22.250 being the most savage, with bloodshot bruising along the backbone and down in to the hind legs when front end leg bone or ribs were hit. Not even the 270 or any of the 30 calibers I used would result in that sort of shock damage.

The differences in real life performance and rifle calibers in game is grossly unrealistic, so for a realistic result I have learned to use the larger calibers that give real life results and dont give a damn about what caliber the game says the weapon is supposedly representing. This way I avoid the frustration of putting up with less than satisfying results. So now from my point of veiw the 308 is right where it should be in terms of real life performance, and all other firearms should be calibrated to their comparative performances using the 308 rifle ammo as a standard.

Ps. sorry to leave this reply so long , I have been in hospital for surgery and only just beginning to feel sociable again. Cheers.
Old hunters never die.They just sit around the campfires and tell the biggest lies.
User avatar
BCKidd
Moderator
Moderator
Posts: 18590
Joined: January 6th, 2012, 2:15 am
Location: British Columbia
Contact:

Re: 308 is overpowered

Post by BCKidd »

:arrow: Dan, I hope you have a quick recovery. Good post regarding the power of the .308, and the comparability you posted with other rifles. ;)

BCKidd.


"Patience and perseverance are not an option if you want that trophy, they are a necessity."

Keep it real!
"Careful, David, he's Canadian......They eat people you know." Fletchette.
User avatar
roebuck7
Scout
Posts: 291
Joined: August 18th, 2013, 4:39 am
Contact:

Re: 308 is overpowered

Post by roebuck7 »

Id rather have it a little bit more powerful than weak. With the old ammo it was atrocious.
Now if only the 8x57 and 9.3x62 get a little buff that would be good. They struggle with bears at long ranges.
Cut off one head, two more shall take its place!
User avatar
AdirHunter
Spotter
Posts: 55
Joined: November 28th, 2019, 10:07 am
Location: Foothills of the Adirondacks
Contact:

Re: 308 is overpowered

Post by AdirHunter »

Good post Dan, hope you feel better soon buddy, I miss the ole days with you and Rez and the others at Hagadoo!!
Been there done that, have the scars and the MRI to prove it!
User avatar
Bort
Hunter
Posts: 565
Joined: March 21st, 2010, 4:39 pm
Contact:

Re: 308 is overpowered

Post by Bort »

roebuck7 wrote: May 9th, 2025, 1:53 am Now if only the 8x57 and 9.3x62 get a little buff that would be good. They struggle with bears at long ranges.
Those weapons do struggle with any animal they're shot at if we don't compensate for bullet drop. This game does have sort-of-realistic ballistic physics included, the projectile paths have different arcs according to the power applied to and shape of the projectile. Me, personally, I don't think that needs to and I don't want it to change. I like the challenge of figuring out what ranges each weapon's projectile starts to fail at.

An easy way of resolving that aspect of the game for ourselves is to make a habit of not shooting at anything over:
· 150m with a rifle
· 20m with archery weapons
· 30 or 40m with handguns

The closer an animal is when we shoot at it the better chance we have of not having to track it because we didn't drop it.
User avatar
roebuck7
Scout
Posts: 291
Joined: August 18th, 2013, 4:39 am
Contact:

Re: 308 is overpowered

Post by roebuck7 »

Bort wrote: May 9th, 2025, 11:14 am
roebuck7 wrote: May 9th, 2025, 1:53 am Now if only the 8x57 and 9.3x62 get a little buff that would be good. They struggle with bears at long ranges.
Those weapons do struggle with any animal they're shot at if we don't compensate for bullet drop. This game does have sort-of-realistic ballistic physics included, the projectile paths have different arcs according to the power applied to and shape of the projectile. Me, personally, I don't think that needs to and I don't want it to change. I like the challenge of figuring out what ranges each weapon's projectile starts to fail at.

An easy way of resolving that aspect of the game for ourselves is to make a habit of not shooting at anything over:
· 150m with a rifle
· 20m with archery weapons
· 30 or 40m with handguns

The closer an animal is when we shoot at it the better chance we have of not having to track it because we didn't drop it.
The mission called rather far away requires a dead brown bear from minimum 180m with a 9.3x62. I can single lung a brown bear at 250m consistently with a 7mm magnum. Ive taken a dozen of them like this. The 9.3x62 always gives a body shot no matter the distance above 160m+ or the bullet hitting position. This is not a user error. This is an anomaly with the penetration values.
Cut off one head, two more shall take its place!
User avatar
Bort
Hunter
Posts: 565
Joined: March 21st, 2010, 4:39 pm
Contact:

Re: 308 is overpowered

Post by Bort »

roebuck7 wrote: May 9th, 2025, 11:35 am The mission called rather far away requires a dead brown bear from minimum 180m with a 9.3x62. I can single lung a brown bear at 250m consistently with a 7mm magnum. Ive taken a dozen of them like this. The 9.3x62 always gives a body shot no matter the distance above 160m+ or the bullet hitting position. This is not a user error. This is an anomaly with the penetration values.
I wasn't referring to missions. We of course have to fulfill the objectives to complete missions. It's a video game. :)
Fun, challenging, not super easy all of the time. That's a great game in my opinion.
User avatar
DanthemanBoone
Outfitter
Posts: 3912
Joined: October 30th, 2009, 5:32 pm
Location: Rotorua New Zealand
Contact:

Re: 308 is overpowered

Post by DanthemanBoone »

Before you go putting restrictions on the ranges you can use any of the weapons you need to be aware of the ranges the weapons are sighted at. Most of the early rifles were set for 100 m but later rifles, particularly the higher powered EG the 340 Weatherby was sighted at 150m. Unfortunately we seem to have lost our classic wiki and the information which was recorded there is no longer available through the website help link. The zero range of new weapons after the 340 release were never published..

https://thehunter.fandom.com/wiki/.340_ ... tion_Rifle.

But it is possible to find other zero information by working from this link'
https://thehunter.fandom.com/wiki/Speci ... Ballistics

where available zero information is above or below the permitted species list

Likewise most of the pistols are sighted at 50m, so only shooting them at ranges of 30 or 40m is a misnomer. They are good at 50m, and can be used to 60 or 70 without major trajectory drop off.
Old hunters never die.They just sit around the campfires and tell the biggest lies.
Post Reply

Return to “Weapons & Weapon Accessory Suggestions”

Who is online

Users browsing this forum: No registered users and 1 guest