Not sure why I excluded the .22s since they are not "high-powered" ??? But when I initially tested the ballistics on both the .22LR & .22 air they were pretty much spot on.Burning Bridges wrote:Yes those two are sad examples. ...the .22 like an air rifle.Tod1d wrote:(9.3 I think has the greatest drop for the high powered weapons. (not including the .22 air or .22LR)
They got borked (hate to use 'nerfed' as it seems to imply 'intentional') when they were released but were quickly fixed. Now they're borked again.
For anything smaller than a goose, the .22LR worked great for long range shots. And pretty decent for mid-long-range on geese & turkeys. Probably a bit better than it's real world counterpart.
As for drop & holdover, that's just part of shooting. I'd be really disappointed if it weren't part of the game.