While releasing an animal without notification may sound good, what happens when a player sees one and has no idea what weapon is allowed for it? The permitted list is not always intuitive.HooCairs wrote:I really agree with all of this, without being a marketing expert myself. At least it would be worth once to try and release an animal without notice. I cannot imagine anyone being seriously disappointed about not having known, and most would see this as a positive surprise I would think.Tod1d wrote:I'd also like to see a little less hype & "teasing" on many of the new features. I think it's a bit too much. In fact, I'd love to see a few things released as complete surprises. I thought the cats would have been perfect for this kind of release. They could have made them as rare as the descriptions in the pre-release status reports suggested, and just added them to the reserves without any fanfare.
People would discover them pretty quickly, and the word would get out, and then no one would have time to wait & speculate & form those inflated expectations.
Of course, I'm not an expert, or even an amateur at marketing. Perhaps the 'hype' method is the best way to generate revenue from a new feature???
Also the WIP of animals in the past have been greatly improved in appearance when the community has been able to give input before they were finished. We ended up with a much better looking animal then we would have, and less hurt feelings on the part of the devs when something was released like the kangaroo was without input.
If you want the forum and game to be active, there has to be interaction between the players and the developer.
The more there is the more each side knows what to expect.