Tip of the week [NOMINATE]

General chat about The Hunter. For suggestions, please use the "Suggestions"-room below.
User avatar
DanthemanBoone
Outfitter
Posts: 3214
Joined: October 30th, 2009, 5:32 pm
Location: Rotorua New Zealand

Re: Tip of the week [NOMINATE]

Postby DanthemanBoone » December 18th, 2016, 6:12 am

if you use auto load the weapon loads automatically the first time you select it.
If you use manual you have to press the reload key to load it first time.

Whichever you choose, the best tip is to train yourself to hit reload every time you fire of some shots, even if it was only one shot.
Something I learned playing Primal.
Old hunters never die.They just sit around the campfires and tell the biggest lies.
User avatar
Wolftracker
Spotter
Posts: 98
Joined: November 19th, 2016, 12:10 pm

Re: Tip of the week [NOMINATE]

Postby Wolftracker » December 18th, 2016, 10:26 am

Yes, that is why i wrote the tip. I even had to put a post it note on the bottom on my screen in the beginning to remind me to hold the weapon Before heading out, to make sure i had a reaady weapon when the first animal came along :)

Image
User avatar
kahuamp
Scout
Posts: 292
Joined: December 12th, 2016, 2:30 pm

Re: Tip of the week [NOMINATE]

Postby kahuamp » December 18th, 2016, 1:23 pm

Putting a slug between a wild boar's eyes will not diminish the trophy score. Plus the kills look so funny and dumb faced with a slug hole in the forehead.
User avatar
Deconstructed
Outfitter
Posts: 2543
Joined: February 8th, 2014, 7:15 pm
Location: Vancouver, Canada

Re: Tip of the week [NOMINATE]

Postby Deconstructed » December 18th, 2016, 4:50 pm

Tanngnjostr wrote:
Deconstructed wrote:
RogerYar wrote:Just turn "Auto reload" - On in the game client (Options-Gameplay) :D


Reload doesn't help if they were never loaded to start with.

I think if you got auto-reload on and equip a weapon for the first time, it'll load it automatically. I'm not sure though, turned it off ages ago. It was a nuisance when using the Tenpoint or a muzzleloader. Once you're used to it, reloading manually feels much better imo.


Indeed it will which leads back to the original tip. What wolftracker was saying is equip each weapon before leaving the lodge/tent so they are loaded rather than doing it for the first time when you have an animal feet from you and you cannot do anything because you are waiting for the load/reload animation.
User avatar
Kniven
Tracker
Posts: 136
Joined: January 25th, 2011, 7:08 pm
Location: Göteborg, Sweden

Re: Tip of the week [NOMINATE]

Postby Kniven » December 20th, 2016, 5:17 am

A tip for hosts and SP. Bring a tent for "rapid adaptation". Especially handy when you want to use your dog for tracking but don't want the bugger close during the actual hunt. Pop a tent, take out the dog and dismantle. Reverse after harvest. Oh don't forget the dog treats!
User avatar
Pretty_Boy
Outfitter
Posts: 1073
Joined: August 9th, 2013, 4:56 am
Location: Oslo, Norway

Re: Tip of the week [NOMINATE]

Postby Pretty_Boy » December 23rd, 2016, 12:22 pm

Look closer at the big rocks and the "5 trees in sircles"... Maybe the game designers had a purpose plasing them at its spesific locations... ;) But maybe not hoocairs...?
Image
User avatar
jim1975
Scout
Posts: 355
Joined: November 1st, 2015, 7:28 pm

Re: Tip of the week [NOMINATE]

Postby jim1975 » March 8th, 2017, 7:48 pm

When using a gun that wobbles too much even when prone and holding your breath this tip may just help. Try moving forwards towards the animal in walk or crouch position (crouch is better) with your gun raised so you are looking down the scope. The gun wobbles a lot less this way. It is harder to move the gun left or right to correct but as long as you are pretty close in that sense of aiming at the animal all you have to worry about is up and down which is pretty easy.

P.S. If this has already been mentioned then I am sorry. I am not trolling through 39 pages to see if this has been mentioned.
Image
User avatar
Foxtrotter
Scout
Posts: 432
Joined: March 2nd, 2017, 12:53 am

Re: Tip of the week [NOMINATE]

Postby Foxtrotter » March 9th, 2017, 3:49 pm

My appologies if its been covered already but I wasnt about to read through 39 pages to find out.

"X" is your friend. Use it to look around while in a treestand or tower as looking around creates movement and movememt scares you prey. The animators gave our hunters a working neck, please learn to use it (especially in multiplayer where you may scare off not only your prey but others as well. When you scare up that turkey that snuck up on you and it chain spooks and causes you to lose that trophy you were so focused on, you'll only have yourself to blame.
Additionally while walking roads and paths with you dog, your pet follows your lead. Where your eyes go, he or she goes. Walk straight and use X to scan the bushes, fields or mountain sides. The last thing you need is an anxious dog running through the bushes or anear by body of water spooking potential kills. (Learned this last one the hard way).
User avatar
Graidlyz
Spotter
Posts: 55
Joined: October 27th, 2015, 10:22 am
Location: France

Re: Tip of the week [NOMINATE]

Postby Graidlyz » March 28th, 2017, 3:27 pm

Foxtrotter wrote:My appologies if its been covered already but I wasnt about to read through 39 pages to find out.

"X" is your friend. Use it to look around while in a treestand or tower as looking around creates movement and movememt scares you prey. The animators gave our hunters a working neck, please learn to use it (especially in multiplayer where you may scare off not only your prey but others as well. When you scare up that turkey that snuck up on you and it chain spooks and causes you to lose that trophy you were so focused on, you'll only have yourself to blame.
Additionally while walking roads and paths with you dog, your pet follows your lead. Where your eyes go, he or she goes. Walk straight and use X to scan the bushes, fields or mountain sides. The last thing you need is an anxious dog running through the bushes or anear by body of water spooking potential kills. (Learned this last one the hard way).


While talking about tree stands and "X", you can also, while in a tree stand, look at the ground for your character to lean a bit forward and then press X rotate your neck and have a greater view behind the tree you have your treestand on ;)

This maybe already been said but as other people, I don't wanna search through 39 pages to find out.
User avatar
Lucky
Newbie
Posts: 46
Joined: November 27th, 2008, 9:25 pm
Location: Florence, Arizona
Contact:

Re: Tip of the week [NOMINATE]

Postby Lucky » June 23rd, 2017, 10:53 pm

HooCairs wrote:By default the middle mouse key is underused.

Assign a function to it that you use all the time such as the Huntermate (that's what I have) or free look mode.


I reassigned walk to it so I could hunt without pressing w, it unlocks when pressed again, or when stalking an animal a simple press of the w makes the lock go away. :)

Return to “General Chat”

Who is online

Users browsing this forum: Bluejay, jim1975, SoftShoe and 1 guest