Release Notes - 1st June (QoL)

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SPAWNANUBIS
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Re: Release Notes - 1st June (QoL)

Post by SPAWNANUBIS »

Yeah ! Good update ! But now all the animals get stuck ( after years that animals avoided obstacles and very rarely got stuck ) !
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Swampfox
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Re: Release Notes - 1st June (QoL)

Post by Swampfox »

Great Update, and thanks for continuing the support and work for THC! 8-)
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OldMtnMan
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Re: Release Notes - 1st June (QoL)

Post by OldMtnMan »

I haven't been able to play lately and still won't for awhile. How did the elk turn out? Should I plan to go back to RFF for elk hunting?
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Pete

One shot. One kill.

Fair Chase Hunter.

Long live Classic.
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BCKidd
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Re: Release Notes - 1st June (QoL)

Post by BCKidd »

OldMtnMan wrote:I haven't been able to play lately and still won't for awhile. How did the elk turn out? Should I plan to go back to RFF for elk hunting?
I honestly haven't seen much difference. Mind you I only went to RFF for about an hour- probably would have seen a difference if there is one, if I had stayed there a while longer. ;) Respect,

BCKidd.


"Patience and perseverance, are not an option if you want that trophy, they are a necessity."

Keep it real!
"Careful, David, he's Canadian......They eat people you know." Fletchette.
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OldMtnMan
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Re: Release Notes - 1st June (QoL)

Post by OldMtnMan »

That's disappointing. Thanks for the post.
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Pete

One shot. One kill.

Fair Chase Hunter.

Long live Classic.
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SRV
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Re: Release Notes - 1st June (QoL)

Post by SRV »

We shouldn't have to hunt an extreme amount of time in RFF to see Elks.
We could see, at times & very rarely, the Elk brothers in RFF. Now, They removed that possibility.
They were already hard to see/get that for me, now, this map is broken big time. This map is so empty now.
So, do I see a difference? Hell yeah! Even less enjoyable to hunt the Roosevelt Elks in RFF now.
This move towards the Elks was not demanded nor was it necessary imho.
roebuck
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Re: Release Notes - 1st June (QoL)

Post by roebuck »

So pleased to see the game is still being updated!
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