Release Notes - 10th March (Fallow Deer)

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BCKidd
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Re: Release Notes - 10th March (Fallow Deer)

Post by BCKidd »

AveryW88 wrote: For those of you hoping we'll tell you what's releasing next, after this experience, we're never doing that again. Doc was right, it's better to maintain an air of mystery.

Happy Hunting!
I always thought that was best. Thanks for the update EW and for all the work you folks have put into it! ;) Respect,

BCKidd.


"Patience and perseverance, are not an option if you want that trophy, they are a necessity."

Keep it real!
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splainin2do
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Re: Release Notes - 10th March (Fallow Deer)

Post by splainin2do »

Watched Hoo's video earlier and just caught TK's stream. This animal is amazing! Great job, guys!
(Oooh - and look! A new empty space in the signature box! Yay!! So exciting! :D )
Working 2 jobs doesn't leave enough time for hunting! :(
"...but catching you is going to be impossible." Radamus

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HPitte
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Re: Release Notes - 10th March (Fallow Deer)

Post by HPitte »

HPitte wrote:Phew. Good thing you put another new animal into a very small reserve. I shudder to think what adding a new animal to the Redfeather Falls MASSIVE reserve would do to it's extremely fragile 5-animal ecosystem.
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chris22lr
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Re: Release Notes - 10th March (Fallow Deer)

Post by chris22lr »

AveryW88 wrote:For those of you hoping we'll tell you what's releasing next, after this experience, we're never doing that again. Doc was right, it's better to maintain an air of mystery.
No, no, no, don't ever listen to Doc, he's never right! Anybody who played the game knows that! :D

Seriously though - I'm stoked! Great to see fallow deer in Classic, especially since it's an animal from my neck of woods. One thing I have a problem with, but maybe that's just me, let me know: when trying to manually pose fallow for a trophy shot, I can't "grab" it by the antlers, which make it hard to pose the head.
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Grizdude
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Re: Release Notes - 10th March (Fallow Deer)

Post by Grizdude »

We always appreciate new content, especially a new animal! Thanks a million for the Fallow Deer!
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petunia
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Re: Release Notes - 10th March (Fallow Deer)

Post by petunia »

Yay! They look great. Thanks for the update.
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_dfad_
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Re: Release Notes - 10th March (Fallow Deer)

Post by _dfad_ »

Ban Coca-cola from Hirschfelden!
Fallow deer drink too much soda and their loud belching is spooking other species!
:lol:

"5 FPS at Picabeen Bay" club ;)
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splainin2do
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Re: Release Notes - 10th March (Fallow Deer)

Post by splainin2do »

_dfad_ wrote:Ban Coca-cola from Hirschfelden!
Fallow deer drink too much soda and their loud belching is spooking other species!
:lol:
:lol: :lol: :lol: :lol: :lol:
And I thought the Dall sheep were bad!! :lol: :lol:
Working 2 jobs doesn't leave enough time for hunting! :(
"...but catching you is going to be impossible." Radamus

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Re: Release Notes - 10th March (Fallow Deer)

Post by _Cross »

Hello, I would like to inform you that the Hirschfelden reserve is bugged for some players, where those who do not own the reserve cannot kill the animals or collect footprints and the other players are immobile on their screens.
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Dmitri
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Re: Release Notes - 10th March (Fallow Deer)

Post by Dmitri »

_Cross wrote:Hello, I would like to inform you that the Hirschfelden reserve is bugged for some players, where those who do not own the reserve cannot kill the animals or collect footprints and the other players are immobile on their screens.
is it only Hirsch?
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