Release Notes - 6th October - From the Community

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drakle
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Re: Release Notes - 6th October - From the Community

Post by drakle »

Thanks for the update. Nice to see some comps, even if I don’t usually partake in them. The bundles are nice too.


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HooCairs
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Re: Release Notes - 6th October - From the Community

Post by HooCairs »

Vanatorul_Roman wrote:Where is it ? :) or it's just a server update ?
It is just a server update.
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Vanatorul_Roman
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Re: Release Notes - 6th October - From the Community

Post by Vanatorul_Roman »

HooCairs wrote:
Vanatorul_Roman wrote:Where is it ? :) or it's just a server update ?
It is just a server update.
I see. Thx Hoo.
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dylmax91
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Re: Release Notes - 6th October - From the Community

Post by dylmax91 »

AveryW88 wrote:They'll start on Monday, according to the schedule. In case of any unforeseen delays, we didn't set one for today.
Thanks !!! ;)
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AVC2013
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Re: Release Notes - 6th October - From the Community

Post by AVC2013 »

The "loadouts" is not a correct word to use for all of those new bundles. Cuz loadout is very identic with all stuffs contained in 1 backpack, where we can one click on it and ready to go.
None of us can bring all those stuffs in their backpack at once, since we have limitted inventory capacity.
Just change it to " hunting pack" and it will be fine.
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Re: Release Notes - 6th October - From the Community

Post by Tod1d »

AVC2013 wrote:The "loadouts" is not a correct word to use for all of those new bundles. Cuz loadout is very identic with all stuffs contained in 1 backpack, where we can one click on it and ready to go.
None of us can bring all those stuffs in their backpack at once, since we have limitted inventory capacity.
Just change it to " hunting pack" and it will be fine.
I disagree. These were intended to be "Loadouts", and are in fact actual loadouts from players inventories. (At least that's the way they were described when submitted)
There does seem to be a few redundant items in some of them, but it sure looks to me like they would fit in an "Increased Capacity" (20 units) inventory.
It's "Tod", with one bloody 'd'!
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AVC2013
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Re: Release Notes - 6th October - From the Community

Post by AVC2013 »

I would say agree as well if without Decon"s 1st bundle (the 5100 em$ bundle)
This one would never fits in our increased inventory.
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Re: Release Notes - 6th October - From the Community

Post by Tod1d »

AVC2013 wrote:I would say agree as well if without Decon"s 1st bundle (the 5100 em$ bundle)
This one would never fits in our increased inventory.
The entire weight (Capacity Cost) of that bundle is 17.6. It will fit in a pack with 20 Capacity. And the bundle includes a dog, which adds 5 capacity.
It's "Tod", with one bloody 'd'!
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Re: Release Notes - 6th October - From the Community

Post by Deconstructed »

Very cool. Just to ensure the proper people are getting credited though. 2 bundles are showing as designed by me incorrectly.

This was submitted by EricGiftzahn
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This was submitted by curlyCoyote
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Thanks for the update. :D
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AVC2013
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Re: Release Notes - 6th October - From the Community

Post by AVC2013 »

Tod1d wrote:
AVC2013 wrote:I would say agree as well if without Decon"s 1st bundle (the 5100 em$ bundle)
This one would never fits in our increased inventory.
The entire weight (Capacity Cost) of that bundle is 17.6. It will fit in a pack with 20 Capacity. And the bundle includes a dog, which adds 5 capacity.
Okay, thats my mistake. I forgot about the dog's backpack. Sorry
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