Game Update - 17th December 2018

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Hunt_Training
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Re: Game Update - 17th December 2018

Postby Hunt_Training » December 17th, 2018, 7:30 pm

Thanks for the update, expecially for the fixed bugs! I agree with what Schlachtwolf has well explained above, making my congrats to EW for all the work done.

I know how difficult the bugs correction can be sometimes, but please keep on fixing them, and pushing on those most highlighted by the community; imho the quality level of the game is important to not jeopardize the size of the players' base (the lifeblood of a successful game).
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DHRifleman
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Re: Game Update - 17th December 2018

Postby DHRifleman » December 18th, 2018, 1:35 am

stancomputerhunter wrote:
xOEDragonx wrote:
P*Funk wrote:Since I don't own the Pulsar can someone expalin to me exactly what changed?


The pulsar is a bow with a quiver.


Oh, that's what that is!! I thought 'a bow with a quiver' was in direct relation to the amount of imbibing adult beverages before hitting the field! :lol:

No that would be a bowman with a quiver ;)

Actually since I have been using it all this time anyway, it didn't empty the quiver when switched to an item and back to it, it would just remove 1 arrow from the quiver that hit the rest if you shot it or not.
You could actually force a reload if you had a couple of arrows in the quiver by letting it hit the rest, then switch to a different item, then repeat until there were none left and it would reload. It wasn't unusable once you knew what was happening, and kept an eye on what was in the quiver. It was quite annoying until I figured out what was happening, and then I just needed to adjust to it.

Even though the fix has removed the ability to reload to a full quiver without firing an arrow, I still rather have it fixed.
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nachthexe
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Re: Game Update - 17th December 2018

Postby nachthexe » December 18th, 2018, 3:21 am

Very nice ty!
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elchelopapo
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Re: Game Update - 17th December 2018

Postby elchelopapo » December 18th, 2018, 2:40 pm

Nice fixes ! good work!
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OrLoko
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Re: Game Update - 17th December 2018

Postby OrLoko » December 18th, 2018, 3:14 pm

Just want to point out that, before the pulsar animation bug, it was possible to "cancel" the reloading animation by pressing right click.
So if you pulled your pulsar and you don't have arrows in the quiver as soon it places one arrow, if you right click it would cancel the reload animation and will pick that arrow to use, and you are ready to shoot(this was already a "feature") after the bug start happening, it was not possible to cancel the reload animation(so you need to wait it to fill in the quiver)
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WHAT IS THE POINT OF BEEN "OUTDOOR PROOF" IF THE PROBLEM WAS INSIDE THE WHOLE TIME
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BuiuRei
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Re: Game Update - 17th December 2018

Postby BuiuRei » December 18th, 2018, 6:17 pm

OrLoko wrote:Just want to point out that, before the pulsar animation bug, it was possible to "cancel" the reloading animation by pressing right click.
So if you pulled your pulsar and you don't have arrows in the quiver as soon it places one arrow, if you right click it would cancel the reload animation and will pick that arrow to use, and you are ready to shoot(this was already a "feature") after the bug start happening, it was not possible to cancel the reload animation(so you need to wait it to fill in the quiver)

This always "kinda" worked for me, but not 100% reliably.
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Ringalor
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Re: Game Update - 17th December 2018

Postby Ringalor » December 19th, 2018, 4:16 am

Thanks for this game update! Great news...

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