Game Update - 4th July 2018

The latest news and announcements about theHunter provided by the developers
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Villkatta
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Re: Game Update - 4th July 2018

Postby Villkatta » July 4th, 2018, 4:12 pm

Dogs will no longer walk in front of the player, blocking the player’s path.
Fix to bait sites not working correctly. Feeders should now attract as before.


THANK YOU!!!!

Awesome work!

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Seifer
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Re: Game Update - 4th July 2018

Postby Seifer » July 4th, 2018, 4:16 pm

Just curious if anyone else's loadout screen looks like this? Weapons, ammo and scopes are out of place.

Image


Don't mind me, I'm just thinking out loud ;) Mike (Seifer210)
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TheSheWolf
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Re: Game Update - 4th July 2018

Postby TheSheWolf » July 4th, 2018, 4:19 pm

It was mentioned as a known bug on patch release that'll get fixed, in the patch notes I think! You are not alone with it, nope.
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TreeKiwi
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Re: Game Update - 4th July 2018

Postby TreeKiwi » July 4th, 2018, 4:59 pm

XxStrong1xX wrote:
Wetrocky45 wrote:
XxStrong1xX wrote:Fantastic update! Great Stream!! Love the pointer :D But even more excited about the fixes to the existing dogs. If anyone can confirm that the multiplayer dog bug has been fixed(unable to use dogs in MP unless host on most maps) Please post it as I am at work and won't be able to test it for several more hours.

I don't think they fixed this, this has been a known bug for a LONG time, and probably one of the bigger one's depending who you ask. Hopefully they get this bug squared away.



According to Matt(TreeKiwi) in the stream today it has been fixed. That is why I am asking for confirmation.


I think I was replying to another question there sorry mate!
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rhapsodaisical
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Re: Game Update - 4th July 2018

Postby rhapsodaisical » July 4th, 2018, 5:14 pm

Seifer wrote:Just curious if anyone else's loadout screen looks like this? Weapons, ammo and scopes are out of place.

Image

yup! Same
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VonStratos
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Re: Game Update - 4th July 2018

Postby VonStratos » July 4th, 2018, 9:04 pm

For me, one of the best SU from the year next to the extended range, letting the Pointer aside this :
The Retriever will bring fetched animals into blinds.
The Retriever will not longer spook animals when retrieving dead game.

Is the best improvement in dos in a long time, man so many times i wished not to have to get out of my blind just to receive the duck from my dog...

And bait sites were fixed(has been tested?) so that alone make for a great SU, thanks EW.

By the way, i think we soon are gonna get a new animal and i bet is something that work with the new dog, maybe a new big bird like pheasant or another rabbit, or something else. but the slot for the signature is already there. 8-)

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BCKidd
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Re: Game Update - 4th July 2018

Postby BCKidd » July 4th, 2018, 9:06 pm

rhapsodaisical wrote:
Seifer wrote:Just curious if anyone else's loadout screen looks like this? Weapons, ammo and scopes are out of place.

Image

yup! Same


Mine is like that too. I'm hopin' they're giving us another weapon slot. But, likely it is a glitch. ;) Peace.

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DaveyCockett
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Re: Game Update - 4th July 2018

Postby DaveyCockett » July 5th, 2018, 1:52 am

VonStratos wrote: By the way, i think we soon are gonna get a new animal and i bet is something that work with the new dog, maybe a new big bird like pheasant or another rabbit, or something else. but the slot for the signature is already there. 8-)

I think it might be a raccoon lol.
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Alicatt
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Re: Game Update - 4th July 2018

Postby Alicatt » July 5th, 2018, 5:07 am

Seifer wrote:Just curious if anyone else's loadout screen looks like this? Weapons, ammo and scopes are out of place.


ditto mine looks the same, all out of place.
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stanislav _SSR_
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Re: Game Update - 4th July 2018

Postby stanislav _SSR_ » July 5th, 2018, 6:53 am

Seifer wrote:Just curious if anyone else's loadout screen looks like this? Weapons, ammo and scopes are out of place.

Image

I think that another slot will be made under the second gun there is just a place under it)))

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