Status Update - 21st May 2018

The latest news and announcements about theHunter provided by the developers
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maros.kuzar
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Re: Status Update - 21st May 2018

Postby maros.kuzar » May 21st, 2018, 9:33 am

Nice SU indeed, thanks.

But it leaves me wondering about extending render distance: Was it really necessary in the past to tell us it is not possible, when it actually was?

MP deployables is actually good for me since I stopped buying membership and now I can enjoy my stuff on MP anyway ;-) thanks
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Villkatta
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Re: Status Update - 21st May 2018

Postby Villkatta » May 21st, 2018, 9:40 am

Nice update, thank you!

I'm happy with the way scene complexity and render distance is paired up, neat solution EW! :D
I'm def. buying the new toys, but I hope you'll include a range finder in the spotting scope.

But about the possibility to bring your own big equipment into MP games, may I ask that you PLEASE don't include tents to this feature?
It's begging to be abused in MP comps. (everyone searches the map until a trophy is found, places tent and let the competitioner FT to it - see my point?)

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INTIMID883R
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Re: Status Update - 21st May 2018

Postby INTIMID883R » May 21st, 2018, 9:40 am

Awesome.....Simply Awesome.
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Hifisch
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Re: Status Update - 21st May 2018

Postby Hifisch » May 21st, 2018, 9:46 am

I didn't made my guess on improved rendering distance as I thought it wasn't possible whats however. Being wrong makes me very happy this time, thanks for 100 bonus meters :D :D
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rhapsodaisical
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Re: Status Update - 21st May 2018

Postby rhapsodaisical » May 21st, 2018, 9:50 am

Super stoked about it all!! Excellent!
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leafman1
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Re: Status Update - 21st May 2018

Postby leafman1 » May 21st, 2018, 9:51 am

I agree,What good is a new spotting scope without a rangefinder on it..makes no sense to have just a new spotting scope and no way of actually spotting the range,so I really hope as well that it does,
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strandjutter
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Re: Status Update - 21st May 2018

Postby strandjutter » May 21st, 2018, 10:03 am

WOWIE this status update got me smilling from ear to ear. what lot of good stuff comming to the game !!!
renderdistance to 320 mtr , new longrange scope, new longerange spotting scope and best of all "multiplayer deployables"
Thanks a lot EW !!!
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\m/
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Re: Status Update - 21st May 2018

Postby \m/ » May 21st, 2018, 10:11 am

Simple said: Awesome!

Best update since a long time. Was hoping for increased render distance since i play this game.

Is the level of detail also increased with the new render distance? With 220m the lod f.e. of trees is often very low at 70m+ range
Last edited by \m/ on May 21st, 2018, 10:18 am, edited 1 time in total.
Herzbube
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Re: Status Update - 21st May 2018

Postby Herzbube » May 21st, 2018, 10:17 am

A surprise to be sure, but a welcome one!

I was hoping for an increased render distance but I really did not expect this due to how diffiult the implementation is. I expected the new feature to be something completely different (and less exciting). Hats off to EW and thank you for this nice and surprising status update, TreeKiwi!
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HD_Artworks
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Re: Status Update - 21st May 2018

Postby HD_Artworks » May 21st, 2018, 10:19 am

Finally, one of the biggest suggestions is coming to theHunter! :D

Thanks, EW.
But, I have some questions:
1- So, our old spotting scope is going to be useless after the update?! Because going with 16x scope to EHR and couldn't be able to spot animals at +220m is not so good! (Same for our sights for rifles!)
2- Right now I play on High scene complexity with a reasonable FPS. Can I still play on High after the update? Or I have to lower that down to Medium?
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