[quote="gas56"]At the graphical angles of each shot for the game animals the antlers look pretty damn close to real animals,...
although IRL both deer can be wide or narrow more at the top tines.
If you put them photos at the same head positions I think EW just about nailed them right on.
And on both species the top tines can branch out low or high on the main beams and wide and narrow at those spots on the antlers.
I would just like to see more slightly bigger ones in the game then just those dog awful so many small antlers.
Some of those tines wouldn't be even fully developed on the smaller bucks in the game, even though they are represented
with the brow tine and the front top and rear top tines.
NOTE. Not all the photos are Rusa Deer or Sambar Deer in these links, not everyone knows what kind of deer they are posting.
For the most part they are what they say they are.
Rusa Photos. https://www.bing.com/images/search?q=ru ... ORM=IQFRBA
Sambar Photos. https://www.bing.com/images/search?q=Sa ... ORM=RESTAB
The problem with the Rusa antlers is that they have tried to build them on a curved template. So from front on they end up looking like an Axis head.
If you look at the R.L. Rusa heads front on, you will see the antlers are built more on two straight lines, they are angled out of the head and offset at the second tine, continuing up almost vertically to the top.
They do not curve at the second tine or back into the centre at the tops., The tops do not come back in toward the centre at all . The whole curve thing is what makes them so wrong.
Go back and take another look and maybe you will get what im talking about. Then imagine how you would build a model of them, and see if we arent right.
Size wise the problem appears to be a scaling error between the antlers and the animal.
50 inches on the antlers score is not the same in relation to 50 inches on the animals body.
Old hunters never die.They just sit around the campfires and tell the biggest lies.