But play Cabelas Pro Hunter 2013 and it´s more of a sim then the Hunter. We need to use other then Cabelas name to suggest an arcade shooter. Far Cry Primal would workknott wrote:caledonianblues wrote:It's always good to read different opinions on the commercial model, and extremely refreshing to read a post that offers ideas and suggestions instead of just an opposing opinion about the existing model. I particularly like a couple of ideas put forward about player skill progression. This would require an overhaul of the existing skills system (which I think is long overdue) and would allow players to hone whichever skills were applicable to their style of play.
However, I agree with DHRifleman that in general, the business model Wargaming adopts would not work for theHunter. The target audience is different in my opinion. I too have spent a lot of time analysing the current business model, trying to apply other theoretical commercial designs in an attempt to weigh up the pros and cons, and I think a change as radical as what's being proposed would end in disaster. I think it would be very damaging to the future sustainability of the game.
But there are no other hunting games out there that avoid the "arcade" visuals and approach and cater to those who prefer a "simulator" approach. I know theHunter isn't a simulator but by comparison to the likes of any Cabela's game, it could be classed as one. So I think the meaning behind this comment is that there are no other games that compete directly with theHunter and offer such a great hunting experience.Cartoon Head wrote:I never really understand the argument that EW have cornered the market and there are no competitiors, there are thousands of video games out there, each and everyone competes with theHunter for our time and money.
I would think this is pretty much it´s own genre. Not sure which games I would compare it to. Euro Truck Simulator 2, Elite Frontier or such meditative experiences.