First off - Methods:
- Goose decoys: a full spread (24 decoys) placed in a loose circle of approx. 20m diameter, location 10299/924
- Waterfowl blind: closest allowed distance to the decoys, location 10285/910
- I started a hunting session at the closeby tent, ran to the blind and counted everything within the next h (finishing with everything I detected -or should have detected with the necessary attention until x:00, but not x:01)
- Only flocks passing within reaction distance were considered, those passing at the horizon were disregarded (takes a bit of experience to judge, surely a bit of a sot criterium)
- Long range caller was used from the moment of detection until the first brake-off continuously while being crouched in the blind -but all geese that spontaneously broke off even after were considered
- no functional clothing
- only one setup on the map
- harvesting -except the nearest- of shot geese was only done in the end to not miss/spook flocks
- procedure was repeated 3x per starting time
There's some interesting numbers in total:
- 29% of the sessions with rain, ranging from 5 to 60% (av. 36%) of rain duration during 1h
- 42 in-game hours of waterfowling, 341 flocks with total 2525 geese of which 1391 broke off and came down
- average 8.1 flocks / 1h session - max. 12 flocks, min 3
- average 7.3 geese / flock
- average 60 geese / 1h session of which 33 broke off the flocks
- 71% of the flocks broke
- the standard number of geese that will break off a flock using a full spread of decoys is 6 (if the flock consists of 6 or more that is)
- the average number of breaking geese is 4 / flock. Or 5.7, if only the flocks that break are considered
relative presentation, e.g. value 1 is the overall average for each category
blue: relative number of flocks in 1h
red: relative number of geese in
yellow: number of geese that broke per flock
green: percentage of flocks that broke
an absolute representation of the number of flocks +/- standard deviation
an absolute representation of the number of geese +/- standard deviation
the average number of geese that broke off one flock +/- standard deviation
the percentage of flocks that broke +/- standard deviation
correlation between rain and breaking of flocks
Main points of the results:
- there is no/not yet a statistical significance, but the data seems do be coherent with a trend
- although not extremely different, the early morning and afternoon seem to be slightly better
- breaking of flocks seems rather constant and does not vary much with the time of the day
- rain does not seem to influence breaking of flocks
- variation in flock size seems to be random and not depending on other parameters
- number of geese breaking off a flock seems to be rather constant
- random variation in flocks / hour seems to be as important as a factor than starting time - so the chance to pick a good or bad session are given for any starting time and a bad session at a better starting time can be as bad or worse than a normal session at a not optimal starting time
- a repetition of 3x per start time is statistically not a lot
Some points regarding discussed bugs
- silent flocks (22 total) break 68% of the time, so not different from the total
- flocks crossing each other in mid-air do frequently break, at least one of them
- flocks were some geese fly at different altitude seem less likely to break
I will continue to add more repetitions when I hunt but I'm fairly happy with the results already. I will also do comparison of different hunting spots with this method. If you want to chime in, feel free to do so. I'd be happy to add more data to the graph to make it more solid.
All that is needed is the total number of flocks, the number of geese/flock and the number of geese that broke/flock. -Ideally determined under the circumstances mentioned above, although the location is probably secondary.