User guide: How to use scent and call attractors

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HooCairs
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Re: User guide: How to use scent and call attractors

Postby HooCairs » August 28th, 2013, 6:10 pm

prophet wrote:
MonacoSteve wrote:Thanks, mates, I'm glad that you like my "little" guide. If it is helpful for many, maybe a moderator wants to make it sticky for a while? ;)

mud074 wrote:
Also, for me calls seem to wear off after about 4 minutes.


Yes, if you mean real time minutes, (4 real time minutes = 8 in-game minutes) this is about the time a turkey box call stays effective. As I said, this is species-specific. A deer calls last ca. 6 minutes (12 in-game minutes). The elk call lasts even a little longer, but I did not measure this one precisely so far.



wiki says: deer - long, turkey - averrage, elk - short. So, elk shorter than turkey (4-6min) or longer than deer (14-15min)?

Never measured any times but Elk will only follow a call for 2-3 minutes, then turn around. A deer is lured much longer before using interest.
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MonacoSteve
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Re: User guide: How to use scent and call attractors

Postby MonacoSteve » September 6th, 2013, 6:33 am

prophet wrote:thank you so much, very helpful, one more point to clarify... scents have effective radius about 150m, callers 220m, am i right?
You are right.
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MonacoSteve
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Re: User guide: How to use scent and call attractors

Postby MonacoSteve » September 6th, 2013, 6:40 am

Luring antlered species:
A single call lasts ca. 11 game minutes for small and medium-sized deer (roe, whitetail, blacktail, mule). It lasts shorter for elk (ca. game 4 mins), and very short only (ca. 2 game mins) for moose!

Turkey I never checked latey; effect could be a little longer than elk.

Note that also pigs (feral and wild) and dogs (yote, fox) can be acoustically lured; in my experience the call effect is clearly shorter than 11 min for pigs, but pretty much exactly 11 min for dogs.

So, the system has become a little more complicated and differentiated over time.
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Macagod
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Re: User guide: How to use scent and call attractors

Postby Macagod » September 7th, 2013, 10:26 am

Thanks MonacoSteve, this thread has helped me out in a lot of hunts. Much appreciated.
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Vanish
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Re: User guide: How to use scent and call attractors

Postby Vanish » September 19th, 2013, 11:25 am

I could really use some strategy ideas with scents. In my experience, the caller has been much more effective due to the extra range. If I hear an animal call on the HM, I'll stalk toward it a bit, give a call, and then flank the animal. Haven't really had that strategy fail. I have purchased a scent pack but haven't really found a good way to employ them. If I am sitting in a GB or Tower, the scent doesn't work as well either since it won't reach the edge of the HM, so it won't pull in animals I hadn't been able to spot.

Ideas? I know some people love scents but I just don't get it!
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Knut
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Re: User guide: How to use scent and call attractors

Postby Knut » September 19th, 2013, 11:31 am

Scents work great when duration of attraction to a remote place distant from the current location of the player character is necessary.
This becomes especially valuable for species that roam in packs and their attention is lost fast, like elks. And with short ranged weapons.

If you call, the females will come in early and you can't call again from that spot (if you moved away) as you would spook the cows then. But if you don't call again, the big bull will loose his interest and not come any closer. That's when a scent is useful.
Best strategy: go to the point you want to attract the animal to, call and spray after each other. Then go to your hiding place.

The call will make the animals come in from the distance and the scent will maintain the attraction. You can silently hide, wait and pick your trophy.

I have to admit I also use the scents rarely, but they have their uses.
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Vanish
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Re: User guide: How to use scent and call attractors

Postby Vanish » September 19th, 2013, 11:40 am

Knut, that's some great advice, especially for elk. Makes a lot of sense to me there!
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evanr1992
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Re: User guide: How to use scent and call attractors

Postby evanr1992 » November 1st, 2013, 3:39 am

Calls work great on this game thats what i do either walking slowly or tree stand
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Jwam
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Re: User guide: How to use scent and call attractors

Postby Jwam » January 21st, 2014, 7:08 pm

Thank you very much for this great tutorial!
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Accurize2
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Re: User guide: How to use scent and call attractors

Postby Accurize2 » April 12th, 2014, 5:32 am

Knut wrote:Scents work great when duration of attraction to a remote place distant from the current location of the player character is necessary.
This becomes especially valuable for species that roam in packs and their attention is lost fast, like elks. And with short ranged weapons.

If you call, the females will come in early and you can't call again from that spot (if you moved away) as you would spook the cows then. But if you don't call again, the big bull will loose his interest and not come any closer. That's when a scent is useful.
Best strategy: go to the point you want to attract the animal to, call and spray after each other. Then go to your hiding place.

The call will make the animals come in from the distance and the scent will maintain the attraction. You can silently hide, wait and pick your trophy.

I have to admit I also use the scents rarely, but they have their uses.


Well said Knut. This is exactly how I use both scents and calls! I use the call to get the target heading towards me. And I place the scent where I want the target and lackies to congregate. This helps me bring in the massive buck, while not having the smaller bucks or does walk on top of me. Since I usually bow hunt, I put my scent spray out about 20 meters from my position and stay out of the way of the incoming foot traffic.

So for me the rule is:

Calls pull them, scents place them.

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