User guide: How to use scent and call attractors

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essji
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Re: User guide: How to use scent and call attractors

Postby essji » February 20th, 2013, 5:23 am

draeath wrote:The silhouette graphic of the animal reflects the detected gender.



You mean on the "black screen" in the huntermate? Ive noticed its an animal with horns on there but only if i have spotted the animal. It allways 2 animals, 1 with horn and 1 without horns when u pick up a random track... :(
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MonacoSteve
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Re: User guide: How to use scent and call attractors

Postby MonacoSteve » February 20th, 2013, 6:23 am

essji wrote:You mean on the "black screen" in the huntermate? Ive noticed its an animal with horns on there but only if i have spotted the animal. It allways 2 animals, 1 with horn and 1 without horns when u pick up a random track... :(

As long as you see two animals, it means that the gender has not yet been determined for that individual. Once you see only 1 picture, the gender is clear. Even the pigs have (slightly) different silhouettes so that you can discriminate the female from the male.
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essji
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Re: User guide: How to use scent and call attractors

Postby essji » February 20th, 2013, 9:26 am

Yeah i figured that much but its still 50/50 same as before :P But thanks for the tips :)
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villethx
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Re: User guide: How to use scent and call attractors

Postby villethx » February 20th, 2013, 9:27 am

Very awesome guide Steve :) Great job

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HooCairs
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Re: User guide: How to use scent and call attractors

Postby HooCairs » February 20th, 2013, 9:28 am

essji wrote:Yeah i figured that much but its still 50/50 same as before :P But thanks for the tips :)

It is more like a 60/40 actually. This is the general female to male ratio.
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Bendis
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Re: User guide: How to use scent and call attractors

Postby Bendis » March 22nd, 2013, 11:43 am

Thanks a lot ;) i found all answers that I've been searching for last many hours :)
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Gazaroo
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Re: User guide: How to use scent and call attractors

Postby Gazaroo » April 12th, 2013, 12:50 pm

Fabulous information and Advice.. have noted things down in my notebook. This will surely help me to make the right choices! and already have relaised some mistakes i have made.. With this advice i now have a better understanding out there. Thank you very much :D Kudos to you.
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Harbard
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Re: User guide: How to use scent and call attractors

Postby Harbard » June 14th, 2013, 7:03 pm

So if anyone knows, what would be the radius of a scent? If I understand well (which I doubt) it depends on the max render I have from where I stand when i spread it, which sounds a bit strange to me.

Is it a known thing or do the developers have kept this a secret? :)
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HooCairs
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Re: User guide: How to use scent and call attractors

Postby HooCairs » June 15th, 2013, 2:17 am

Harbard wrote:So if anyone knows, what would be the radius of a scent?

150m
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Mashuu
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Re: User guide: How to use scent and call attractors

Postby Mashuu » June 21st, 2013, 1:17 am

Maybe it is cause i am tired. But im still a bit confused as to when and how to set lures and when to call.

Take loggers point. Do I want to spray the scent (when do I spray?) then climb into the wood tower and wait?

Right now I very much do the stalking style game play. Walking around following trails, occassionally blowing a caller.

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