COTW Comment

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rj16066
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COTW Comment

Post by rj16066 »

Please do not change this game in any way, shape or form to be anything like COTW...

Thank You...


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CharliePrince
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Re: COTW Comment

Post by CharliePrince »

Agreed.
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Re: COTW Comment

Post by killertut »

rj16066 wrote:Please do not change this game in any way, shape or form to be anything like COTW...

Thank You...
well, you need not worry, as Alena clearly stated a couple of times that the two games will compliment each other and not be the same :)

Feedback on my work as a moderator is always welcome!
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Pigmonster
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Re: COTW Comment

Post by Pigmonster »

Well, i wouldn't mind the graphics engine from COTW :)
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PardalAlgarve
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Re: COTW Comment

Post by PardalAlgarve »

Pigmonster wrote:Well, i wouldn't mind the graphics engine from COTW :)
I would, COTW graphic are really arcadish and not that real, too much anime type.
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jeff1963
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Re: COTW Comment

Post by jeff1963 »

I would welcome taking this game and putting into that world.
Thanks, ~Jeff

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shiwaz
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Re: COTW Comment

Post by shiwaz »

Agreed!
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Radamus
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Re: COTW Comment

Post by Radamus »

It looks good IF you can run the gfx in ultra - I can't, THC looks better. My guess the gfx requirements wipe out more than half the people.
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\m/
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Re: COTW Comment

Post by \m/ »

Radamus wrote:It looks good IF you can run the gfx in ultra - I can't, THC looks better. My guess the gfx requirements wipe out more than half the people.
Even with maxed out settings in COTW some tree-models/landscapes at long distances looks nearly the same like in THC (maxed out - with some nvidia-inspector tweaks.), simple said also to low level of detail for them - same as in THC.
Ultra-settings should be real ultra, not "standard" and called "ultra" :-D
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jeff1963
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Re: COTW Comment

Post by jeff1963 »

\m/ wrote:
Radamus wrote:It looks good IF you can run the gfx in ultra - I can't, THC looks better. My guess the gfx requirements wipe out more than half the people.
Even with maxed out settings in COTW some tree-models/landscapes at long distances looks nearly the same like in THC (maxed out - with some nvidia-inspector tweaks.), simple said also to low level of detail for them - same as in THC.
Ultra-settings should be real ultra, not "standard" and called "ultra" :-D
The COTW environment is alive, the wind blows in an actual direction, the Grass, trees , shrubs are more alive and actualy provide cover, the game itself is a bug ridden but the environment is stunning, I guess it's a pipe dream that we could have this environment with the simulation of theHunter classic. It irritates me to no end that we cannot have that here.
Thanks, ~Jeff

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