Make Scenthounds Better

Share your dog-related ideas and suggestions here
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Re: Make Scenthounds Better

Postby WolfLQ » January 14th, 2018, 3:19 pm

TheSheWolf wrote:Good on you for good work! I used to volunteer in the field, was a very rewarding experience. And yeah, I used to train dogs in both Schutzhund and SAR, not to titles and on an ENTIRELY hobby basis, but what you say is true. A dog isn't going to just lose a trail, which is one of the things that really irritates me about the in-game one. Like, you have an animal REEKING of adrenaline and smelling of blood plowing through long grass, and you can't smell it?! Are you a dog or?! Dogs can be used to find missing pets (which likely have a somewhat stronger odor, granted, that might stand out in forests) over miles, missing people over busy city streets, dead people several meters under running water, oil leaks at a few parts per billion, and more. The game kinda undersells their abilities.

Unrelated side-note, one of the best moments of my life was as a kid, having trained a pet dog for tracking. Neighbors' kids had lost their 13-year-old cat, who ran outside in a heavy storm, and this cat (a total housecat) had no idea how to survive outdoors. Me, being just a kid, offered to try to track the cat. Given a small blanket she slept on for a source, the dog went off and led me on what I thought was a casual walk through the woods, into another part of the neighborhood, and started sort of idly sniffing about the road. I left, thinking she didn't grasp what I wanted. A few days later, the cat had been missing for 11 days now, and I offered to give it another shot. ELEVEN DAYS, an uninjured CAT. Started her on the trail and she took the exact same route. This time, the kids were walking with me. The dog stopped at the same spot on the road, sniffing about, and I still tear up today remembering the little boy's voice squealing out "THAT'S MY CAT!" Look down, there's a gutter opening there, I got down on my hands and knees and sure enough there's eye-shine down there. We got some neighbors with a crowbar to pop out the grate, and the sight of the cat's owner running down the road toward us in tears to collect her alive (if very hungry) cat after her kids went to tell her their pet was still alive was--well, very rewarding.

Dogs truly are amazing animals. This is one of many anecdotes you'll find out there that should attest to their amazing skills!

Amazing story... definitely a testament to their skills! Thank you for sharing and for helping save the boy's cat! Now to get the devs to see this. :lol:

(Back after a long, long absence... not really a newbie.)
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Re: Make Scenthounds Better

Postby xOEDragonx » January 14th, 2018, 7:24 pm

Seifer wrote:What is a failed track?

My definition is the same as TheSheWolf's. When I say a failed track, I mean a vital track that the dog can't or won't follow, regardless of how many times I tell it to track again. It will often get to a single point, sometimes the first blood track and sometimes the fifth or sixth blood track into a lung shot animal's trail, where the dog will simply freeze/stand/pause in place and NOT give the "?" response but will simply wait there until I give it another command or it will continuously give the "?" at the same track on a vital hit trail. Telling the dog to track a trail again when it gets sidetracked is a normal thing that I expect to do... often with a low level dog and even now and then with a very high level dog. That wasn't what my complaints were in reference to.
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Re: Make Scenthounds Better

Postby Seifer » January 15th, 2018, 9:04 am

Guess I've been very lucky with my dog. Only once has my dog failed to track a vitally wounded animal to it's resting place. My only chief complaints are the collision with the player which is very annoying to me and a sound loop I used to hear after giving the command to stay (I haven't heard this particular sound loop in a while). Sure she's not perfect and I do have to restart a track occasionally but other than that she tracks very well imo plus she makes a great pack mule :) I would like to see her track all wounded animals though, not just bleeding animals.

Don't mind me, I'm just thinking out loud ;) Mike (Seifer210)

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