.17 HMR HV did not show in FP view or allow aiming weapon while in tree stand
Posted: June 8th, 2022, 6:09 pm
Used in a tree stand @ location -14393, 4828 on Whitehart. I was calling in a turkey for a while with the box caller in item slot 8 while in the stand, occasionally switching to either a range finder in slot 4, a spotting scope in slot 5 and the Huntermate. I had a .17 HMR in weapon slot 1 loaded with HV ammo and a Blaser F3 in weapon slot 2. The HMR had been loaded at the outset as had the shotgun and everything was normal. While I was in the stand I changed to the .17 HMR in weapon slot 1 as active weapon and went to aim and got nothing, ie no scope view. Looking at the view it showed no weapon in my hands. Tried a couple of times switching weapons, same thing. Switching weapon slot 1 to the Snakebite showed the bow worked as normal testing the aiming animation. Switching slot 1 back to the .17 HMR in inventory and trying again showed no weapon in hand, the ammo text displayed as unloaded as 0/9 with no autoloading occuring and no access to scope view. Dismounting from the stand the weapon appeared as soon as I pressed a key to move and autoloading animation started. I went back in the stand and it disappeared and didn't work again, and I got the same 0/9 unloaded display playing switching the weapon in inventory so I switched to the bow to take the bird out.
I've just tried recreating the bug, since I left the stand up when I finished the hunt and got ready for work, but it didn't re-occur. Weird. It's the only instance I've had like this with either tree stand use or the .17 HMR.
I've just tried recreating the bug, since I left the stand up when I finished the hunt and got ready for work, but it didn't re-occur. Weird. It's the only instance I've had like this with either tree stand use or the .17 HMR.