This is a bug I've started encountering just recently. Once in a while my game would crash while in or exiting the inventory screen. I noticed that it seemed to happen when I would return a treestand from my inventory to the main inventory at a tent. I was able to reproduce it consistently six times doing the following (in single player mode):
Spawn at a tent with a loadout that has a treestand in my inventory.
Deploy the treestand on a tree.
Dismantle the treestand.
Return to the tent and move the treestand from my inventory to the main inventory.
Game crashes.
Most of the time I get a runtime error stating that the "The application has requested the Runtime to terminate in an unusual way."
Here are the six hunts I tested it on.
https://www.thehunter.com/#profile/bone ... /117918899
https://www.thehunter.com/#profile/bone ... /117918946
https://www.thehunter.com/#profile/bone ... /117918976
https://www.thehunter.com/#profile/bone ... /117919012
https://www.thehunter.com/#profile/bone ... /117919037
https://www.thehunter.com/#profile/bone ... /117919064
Game Crashes after Deploying, Dismantling, Returning Treestand to Main Inventory
- Bonedigger777
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Re: Game Crashes after Deploying, Dismantling, Returning Treestand to Main Inventory
Thanks very much for providing this useful info to the developers! I have had crashes too, but on Discord they say it is because of Alt-Tabbing.
I was able to reproduce the bug using your method. You don't need a loadout with a treestand in it, you can also equip it at the start. As long as you mount it and then dismantle it, the game crashed upon removing the treestand from the player's inventory.
I was able to reproduce the bug using your method. You don't need a loadout with a treestand in it, you can also equip it at the start. As long as you mount it and then dismantle it, the game crashed upon removing the treestand from the player's inventory.
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