Whiterime Ridge gamma/brightness factor

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Vanatorul_Roman
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Whiterime Ridge gamma/brightness factor

Post by Vanatorul_Roman »

This was a very big issue a few years ago, when the map surfaced (and frankly it still is). The gamma/brightness of that map, after 9, 10 o'clock (in game time) up is excruciating for our eyes. The so-called sun glasses effect they made after a year or so didn't solve the problem, it just looked weirder. Could you just simple change that value for brightness a few notches down in that programming line please ? It's not that hard. If I am wrong please correct me.
hantayo09
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Re: Whiterime Ridge gamma/brightness factor

Post by hantayo09 »

I fully support this post. Whiterime Ridge is unplayable past 9-10 am. Could the developers change the gamma / brightness in order to take advantage of this magnificent reserve?
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ShaneRoach
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Re: Whiterime Ridge gamma/brightness factor

Post by ShaneRoach »

I have had similar experience. And I would say, especially the tracking domes, there is no color that shows once the full sun hits.
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