Movement Speeds

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Minkus32
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Movement Speeds

Postby Minkus32 » February 9th, 2018, 11:07 pm

I would love if we had a stalking mode speed.
I've crouched and walked like we have now, but I've also crouched and stalked an animal too..its a lot slower and a lot quieter (at least I hope it is).
Would love to be able to crouch and 1/2 or 1/4 speed move at the same time...
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John Swanson
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Re: Movement Speeds

Postby John Swanson » February 10th, 2018, 6:18 am

cotw has two speeds for crouch and two speeds for prone, would be nice if they could port this over.
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Sherab86
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Re: Movement Speeds

Postby Sherab86 » February 10th, 2018, 7:05 am

I agree, however this was proposed before. :)
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Tod1d
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Re: Movement Speeds

Postby Tod1d » February 10th, 2018, 12:46 pm

It would be cool to have speed & stance be independent of each other (with obvious limits).
I've always found it strange to hunt in crouch mode. If I did that IRL, I'd have an enormous chiropractor bill.
I'd like a slower upright walking/stalking speed.
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"It's "Tod", with one bloody 'd'!
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gas56
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Re: Movement Speeds

Postby gas56 » February 16th, 2018, 2:08 pm

Tod1d wrote:It would be cool to have speed & stance be independent of each other (with obvious limits).
I've always found it strange to hunt in crouch mode. If I did that IRL, I'd have an enormous chiropractor bill.
I'd like a slower upright walking/stalking speed.


It would be nice to have a stalking walking speed if it worked silently and kept animals from detecting our movement, as of now a lot of animals can spot you if you're standing... unless you're behind an object.
Too bad they couldn't make the foliage so the animals couldn't see through it like we can't see them through foliage at closer distances. At one time After COTW was released I thought they said they were going to implement
COTW foliage features into Classic. The way it is now some animals spook too close while you're even crouching, whether they spook from your movement or noise,.. but I've seen them still spook
even while the wind was blowing into your face and you have scent eliminator on.
But I don't see no fix for this no time soon into this stage of the game.
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John Swanson
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Re: Movement Speeds

Postby John Swanson » February 27th, 2018, 5:02 am

gas56 wrote:But I don't see no fix for this no time soon into this stage of the game.


such a shame, it's one of the best features apart from the beautiful maps.
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