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Food plots

Posted: June 4th, 2018, 1:30 pm
by Thekillerbob
I don't know if this idea goes here but, I think food plots would be amazing, just think sitting in a stand on White heart Island in a stand over looking a blind or on Loggers Point, really any map can have one and I think it'd be great, it'd could be used like bear baiting or something similar to it. I'd love to hear other people's idea on if this could work or not

Re: Food plots

Posted: June 4th, 2018, 1:33 pm
by DYEUZ
How easy do you want this game to be ? Imo, its already not that hard to harvest any species in this game .

Re: Food plots

Posted: June 15th, 2018, 5:22 pm
by TheSheWolf
I think this would be great -just- for realism and immersion. It's definitely a thing irl. I'm sad there's not more animal behavior, pathing, routine, game trails etc as it is.

Re: Food plots

Posted: November 15th, 2018, 1:23 pm
by Dillakiller870
Too hard to make but a salt lick that attracts only deer with in 100 meters are attracted to it, that way it wouldnt be like the hog/goat/bear feeder. it would then be more balanced.

Re: Food plots

Posted: September 12th, 2020, 8:29 pm
by Deerhunter1007
I have thought of this idea as well, it is a great one. What I was thinking is to add food plot areas in the meadows and be able to plant foods like alfalfa, clover, corn, beans, etc... These will only be allowed in the warmers maps instead of maps like Hemmedal and Whiterime ridge.
Well, hopefully they will consider this idea.

Re: Food plots

Posted: August 25th, 2021, 8:23 am
by OldMtnMan
Sadly, it's very popular in real hunting. I'm glad it's illegal in my state.

Just my opinion. Do as you please.

Re: Food plots

Posted: August 25th, 2021, 11:40 am
by EricGiftzahn
Had to google this. Must be an American thing, never heard before.