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Or maybe a time period, after which animals flee (e.g. 5-7 seconds).
Spends all the gold and money to buy new weapons in the shape of guns.
When I hunted with a compound I used to bleat to make them stop. Now I just swing with them instinctively. I still bleat when gun hunting sometimes. In my experience, it works based on the situation. I've had nervous deer take off immediately after hearing the bleat, and others completely ignore it as they walk by.
So long as the new moon returns in heaven a bent, beautiful bow, so long will the fascination of archery keep hold of the hearts of men. - Maurice Thompson
caliber420 wrote:This thread is still going lol. It should force the rest of a group to spook after you shoot or spook the first animal. That'd balance it. Then you have to wait for the trophy rather than genociding animals stopping them one at a time.
Well, with the current mechanics, the shot would still have the same spook effect. We're not expecting or wanting that to change. Just mirror what happens in real life. We make the sound (bleat, whistle, whatever) and the animal responds (ignores, comes to a stop, stops on full alert ready to bolt).
+1, this ability would be awesome.
Great idea. But the first mention passed 3 years. you still hope?
I hope this gets implemented
Get them bucks!
Get them bucks!
Hawkeye wrote:RogerYar wrote:Great idea. But the first mention passed 3 years. you still hope?
There is always hope.
So I fully agree with this idea
YES!!! This would be a great add as it was mentioned,it is a tactic used by almost every hunter IRL
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