Deer interactions with each other
Posted: July 22nd, 2018, 12:48 pm
Calling away at the Platinum Stand, and I have a buck grunt at me from a little ways off. I call a few times and see another buck coming in from a different direction. then I see the first buck coming in.
RL, these two bucks would stop moving towards the call and start moving towards each other, kind of sizing each other up. The larger, more dominate buck would start getting aggressive with the smaller submissive one. If they are of equal (relative) size and dominance, they will start to "spar" with each other. (not full on fighting unless it's near the rut, but just sizing each other up a bit.) If one is drastically larger than the other, the smaller buck wouldn't even think of intruding on the larger, he's going to hold his distance.
Instead what happens is, they come in to the call, stand under the tree stand side-by-side like there's nothing in the world wrong with them being in the same space at the same time. Everyone is just one big happy family...
Not very realistic at all....
They would have an immediate reaction to each other, almost to the exclusion of the calls that were made. In effect, they each become a living decoy for the hunter sitting in the stand watching it all unfold under him. They would react as another deer came into the group, even a doe, to see what's going on, where is the new animal placed within the hierarchy, and who has dominance. Does might very well loiter out of a potential "combat" zone to see who the winner is, or might move around it. they will seldom just walk straight through it....
This might be a major change to the game's AI for Whitetails... (Mulies are going to act completely different, of course, since bucks tend to be in groups, both in game and IRL.) But the realism factor would be drastically improved, as well as giving visual clues to which buck is the "larger" of the two if their scores are similar.
RL, these two bucks would stop moving towards the call and start moving towards each other, kind of sizing each other up. The larger, more dominate buck would start getting aggressive with the smaller submissive one. If they are of equal (relative) size and dominance, they will start to "spar" with each other. (not full on fighting unless it's near the rut, but just sizing each other up a bit.) If one is drastically larger than the other, the smaller buck wouldn't even think of intruding on the larger, he's going to hold his distance.
Instead what happens is, they come in to the call, stand under the tree stand side-by-side like there's nothing in the world wrong with them being in the same space at the same time. Everyone is just one big happy family...
Not very realistic at all....
They would have an immediate reaction to each other, almost to the exclusion of the calls that were made. In effect, they each become a living decoy for the hunter sitting in the stand watching it all unfold under him. They would react as another deer came into the group, even a doe, to see what's going on, where is the new animal placed within the hierarchy, and who has dominance. Does might very well loiter out of a potential "combat" zone to see who the winner is, or might move around it. they will seldom just walk straight through it....
This might be a major change to the game's AI for Whitetails... (Mulies are going to act completely different, of course, since bucks tend to be in groups, both in game and IRL.) But the realism factor would be drastically improved, as well as giving visual clues to which buck is the "larger" of the two if their scores are similar.