Feral Hog and Wild Boar Rework

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Comrade_Floof
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Feral Hog and Wild Boar Rework

Post by Comrade_Floof »

Both feral hogs and wild boar are in desperate need for a rework. Everything from the model, to coat variations to gm$ payout needs a change. These animals, with their large scoring variation, should definitely pay a lot more, especially since they are extremely destructive in many parts of the world. And due to the fact that I mentioned coat variations, here are the ones I thought of for feral hogs(obviously more could be added):
Grizzled (Basically the same as wild boar)
Black
Red
Blonde
Red-Black Spotted (red with black spots)
White-Red Spotted (white with red spots)
White-Black Spotted (white with black spots)
Black Belted (black with white shoulder region and front legs)
Red Belted (red with white shoulder region and front legs)
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Lovebug
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Re: Feral Hog and Wild Boar Rework

Post by Lovebug »

Oh god please yes. Sometimes the wild boar and feral hogs look like playdoh
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_dfad_
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Re: Feral Hog and Wild Boar Rework

Post by _dfad_ »

And color variations could differ for each EHR reserve, depending on the environment and better camouflage. Like at BRR most pigs should be red, LP/SC should have more spotted variations, and RB/PB probably more blacks and belted.

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Brutus969
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Re: Feral Hog and Wild Boar Rework

Post by Brutus969 »

I agree with all the above. More furs in general would be great for this game. I want to see some ptarmigan variations.
What weapon earns you the most from missions? How can I see at a glance all the missions I can currently do in a given reserve? Check out https://missionitemtool.herokuapp.com/

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ZTrophyBuckZ
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Re: Feral Hog and Wild Boar Rework

Post by ZTrophyBuckZ »

I second this. Feral hogs/Wild boar need to be remade completely.
_Cross
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Re: Feral Hog and Wild Boar Rework

Post by _Cross »

Agree, they need a change!
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nachthexe
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Re: Feral Hog and Wild Boar Rework

Post by nachthexe »

There should be actually two different models.
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Luziano
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Re: Feral Hog and Wild Boar Rework

Post by Luziano »

The AI needs a massive update. In real life both pigs and board spend most of their time foraging, head down into the ground. In game they spend most of the time trotting from one place to another.

Also, when they are called they seem to use a default deer AI, they come slowly and sniffing the air, when in real life usually when they hear a distress call the come fast and quick, like coyotes do in game.
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