I am currently live with my Loggers Point Range and want to invite you for some testing. In the SOUTH I have a tent where you can spawn and to on a round walk using shooting mats on the way. I have hidden animals at all mats which might be a bit difficult to spot. If you have the gear and want a bigger challenge I have some rules written down below.
Rhapsodaisical is the Host: PW is range
Ruleset
Spoiler:
Rhapsodae's One Lap Shooting Range
A Circuit consisting of (number) shooting spots that offer Rifle, Pistol, Special and Ironsight ranges. Targets consist of Animal Targets spread and hidden in the vicinity of the shootingmat between 30 to 200 meters. Some targets are only visible from certain postions (standing or prone only) Special conditions: Running is allowed as Animals get startled regardless.
Total Score is based on targets shot, total points and time finished. (Time can be a factor due to Hidden Target Factor)
Start: Loggers Point: Tent -X:9465 Y:7353
Gear:
Hunters are suggested to equip gear consisting of:
One (any) Rifle of their choice and One Scope *
One (any) Pistol of their choice and One Scope *
And a Muzzleloader (Classic) + Classic Scope or if not in possesion any .243 with 4x32 scope (base kit)
Rangefinder/ Binocular or Spotting scopes are allowed. No extra weapons or scopes are to be brought. Once first shot on any target has been fired the Hunter is not allowed to change their equiped weapons and the Hunter is to continue the circuit with that specific gear. * restrictions may apply depending on contestants.
Track
Starting South going East until circled back at starting point (tent)
1: 15pts / White Range (1x Rabbit, 1x Deer, 1x Bear - Full White Targets)
2: 15pts / Yellow Range (1x Rabbit, 1x Deer, 1x Bear - Full White Targets )
3: 15pts / Black Range (1x Rabbit, 1x Deer, 1x Bear - Black Targets with Red Outline)
4: 15pts / White Range (1x Rabbit, 1x Deer, 1x Bear - Full White Targets)
5: 15pts / Orange Range (1x Rabbit, 1x Deer, 1x Bear - Full Black Targets)
6: 15pts / White Range (1x Rabbit, 1x Deer, 1x Bear - Full White Targets)
7: 15pts / Red Range (1x Rabbit, 1x Deer, 1x Bear - Black Targets with Red Outline)
Total achievable points: 105 pts
Multiplayer VS : 18 pts First place 7 pts Second.
Multiplayer max 8: 1st: 10 pts 2nd: 5 pts 3rd: 3 pts 4th: 2 pts
Time Factor Bonus Max: 125 pts total
Flags explained
White [Rifle] Any Rifle of Choice + Scope of Choice
Yellow [Sidearm] Any Pistol of Choice + Scope of choice
Black [Special] Muzzle Loader Classic with Scope or the .243 with 4x32 scope
Red: [Rifle] Iron sight Rifle
Orange: [Sidearm] Pistol Unscoped
Multiplayer
When playing with more than one person two matches can be played.
VS Game where you pit against One other Hunter and both start at the same Tent. One Hunter will start the track Clockwise and the other Counter-Clockwise.
Points and Time arriving are a factor.
Multiplayer up to 8 players:
Played as a timed event with Hunters departing the same circuit with one minute intervals. a Stopwatch or timer is needed to calculate time bonus at Finish.
A Circuit consisting of (number) shooting spots that offer Rifle, Pistol, Special and Ironsight ranges. Targets consist of Animal Targets spread and hidden in the vicinity of the shootingmat between 30 to 200 meters. Some targets are only visible from certain postions (standing or prone only) Special conditions: Running is allowed as Animals get startled regardless.
Total Score is based on targets shot, total points and time finished. (Time can be a factor due to Hidden Target Factor)
Start: Loggers Point: Tent -X:9465 Y:7353
Gear:
Hunters are suggested to equip gear consisting of:
One (any) Rifle of their choice and One Scope *
One (any) Pistol of their choice and One Scope *
And a Muzzleloader (Classic) + Classic Scope or if not in possesion any .243 with 4x32 scope (base kit)
Rangefinder/ Binocular or Spotting scopes are allowed. No extra weapons or scopes are to be brought. Once first shot on any target has been fired the Hunter is not allowed to change their equiped weapons and the Hunter is to continue the circuit with that specific gear. * restrictions may apply depending on contestants.
Track
Starting South going East until circled back at starting point (tent)
1: 15pts / White Range (1x Rabbit, 1x Deer, 1x Bear - Full White Targets)
2: 15pts / Yellow Range (1x Rabbit, 1x Deer, 1x Bear - Full White Targets )
3: 15pts / Black Range (1x Rabbit, 1x Deer, 1x Bear - Black Targets with Red Outline)
4: 15pts / White Range (1x Rabbit, 1x Deer, 1x Bear - Full White Targets)
5: 15pts / Orange Range (1x Rabbit, 1x Deer, 1x Bear - Full Black Targets)
6: 15pts / White Range (1x Rabbit, 1x Deer, 1x Bear - Full White Targets)
7: 15pts / Red Range (1x Rabbit, 1x Deer, 1x Bear - Black Targets with Red Outline)
Total achievable points: 105 pts
Multiplayer VS : 18 pts First place 7 pts Second.
Multiplayer max 8: 1st: 10 pts 2nd: 5 pts 3rd: 3 pts 4th: 2 pts
Time Factor Bonus Max: 125 pts total
Flags explained
White [Rifle] Any Rifle of Choice + Scope of Choice
Yellow [Sidearm] Any Pistol of Choice + Scope of choice
Black [Special] Muzzle Loader Classic with Scope or the .243 with 4x32 scope
Red: [Rifle] Iron sight Rifle
Orange: [Sidearm] Pistol Unscoped
Multiplayer
When playing with more than one person two matches can be played.
VS Game where you pit against One other Hunter and both start at the same Tent. One Hunter will start the track Clockwise and the other Counter-Clockwise.
Points and Time arriving are a factor.
Multiplayer up to 8 players:
Played as a timed event with Hunters departing the same circuit with one minute intervals. a Stopwatch or timer is needed to calculate time bonus at Finish.