Sorted By Settlers Creek.
Got These 2 in the sort.
Investigate The Center
Description
We should check for Elk tracks around the central area to see if they’re leading back to the northern and southern regions, now.
Objectives
Start at The Causeway Lodge in Whitehart Island
Then arrive at Tower 8 (x -13918, y 3903) in the same hunt.
Then arrive at Tower 6 (x -14478, y 5114) in the same hunt.
Then arrive at Tower 17 (x -13928, y 6285) in the same hunt.
Then arrive at Tower 12 (x -13836, y 5038) in the same hunt.
At any point during the same hunt, ID dropping from a Roosevelt Elk.
At any point during the same hunt, ID an audio clue from a Roosevelt Elk.
At any point during the same hunt, ID tracks from a Roosevelt Elk.
At any point during the same hunt, ID more tracks from a Roosevelt Elk.
At any point during the same hunt, ID a third set of tracks from a Roosevelt Elk.
Rewards
700 gm$
And
Thinning Out The Population: Roosevelt Elk
Description
It’s the same situation all over the reserve. We’ll need to thin down the population in order to give the animals the space they need to live a healthy life.
Objectives
Start at Darkwood Lodge in Redfeather Falls.
Then arrive at Tower 6 (x -10176, y -3696) in the same hunt.
Then arrive at Tower 4 (x -10023, y -2535) in the same hunt.
At any point during the same hunt, harvest a Roosevelt Elk.
At any point during the same hunt, harvest a second Roosevelt Elk.
At any point during the same hunt, harvest a third Roosevelt Elk.
At any point during the same hunt, harvest a fourth Roosevelt Elk.
At any point during the same hunt, harvest a fifth Roosevelt Elk.
Rewards
500 gm$
New Mission GUI bug.
- trulight
- Scout
- Posts: 409
- Joined: April 9th, 2010, 4:56 am
- Contact:
- trulight
- Scout
- Posts: 409
- Joined: April 9th, 2010, 4:56 am
- Contact:
Re: New Mission GUI bug.
I think what it's doing is it sees the animals in the parts of all the travel missions and if that animal is available on the map you have filtered, it's thinking you can do it there.
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