There seems to be an issue when two players look at the same antler collectible. This one appears as one antler for one player and a pair for the other.
What player 1 sees:
What player 2 sees:
How to reproduce:
1. Start an MP game.
2. Find an antler collectible.
3. Look at it with another player and compare size, single vs. double, etc.
Synch Issue in MP games
- HooCairs
- Champion Hunter
- Posts: 23428
- Joined: March 4th, 2011, 7:30 pm
- Location: Switzerland
- Contact:
- HooCairs
- Champion Hunter
- Posts: 23428
- Joined: March 4th, 2011, 7:30 pm
- Location: Switzerland
- Contact:
Re: Synch Issue in MP games
I am not sure now if this is a synch issue. Just had a funny observation. I saw double antlers, marked the place, ran away to collect a moose, came back and found a single antler. Doing a test I found that when you exit the games' render range, the collectible changes! Take the time to watch fully.
-
- EW Staff
- Posts: 528
- Joined: August 1st, 2017, 7:10 am
- Contact:
Re: Synch Issue in MP games
Hey HooCairs,
I'm not sure without talking to a programmer how the antlers are generated. But according to your observations, the antler changes based on rendering. We'll take a look! Thanks for providing the video.
I'm not sure without talking to a programmer how the antlers are generated. But according to your observations, the antler changes based on rendering. We'll take a look! Thanks for providing the video.
- INTIMID883R
- Outfitter
- Posts: 2182
- Joined: September 13th, 2012, 2:50 pm
- Location: Ft Worth
- Contact:
Re: Synch Issue in MP games
In MP if you leave a host game and return, the spotting scores of animals you are looking at before you leave change. And they change as many times as you leave and return, always different. In MP every player still see's different arrow impacts also.
Spoiler:
- HooCairs
- Champion Hunter
- Posts: 23428
- Joined: March 4th, 2011, 7:30 pm
- Location: Switzerland
- Contact:
Re: Synch Issue in MP games
I set the render distance to 220m and went to find another collectible. Two more observations.
1. I could see the antlers up to 320m now! This seems reversed set up.
- Render range set to 320m: antlers are seen up to 220m
- Render range set to 220m: antlers are seen up to 320m
2. When running in and out, the antlers change randomly from single to double, but they always stay the same antlers. You cannot run in and out until a small antler changes to a big one.
1. I could see the antlers up to 320m now! This seems reversed set up.
- Render range set to 320m: antlers are seen up to 220m
- Render range set to 220m: antlers are seen up to 320m
2. When running in and out, the antlers change randomly from single to double, but they always stay the same antlers. You cannot run in and out until a small antler changes to a big one.
Who is online
Users browsing this forum: No registered users and 1 guest