100 % harvest value
Posted: June 18th, 2022, 8:37 am
Developers, please fix the bug with the 0.3s...0.6s wound times.
Today I hunted in TGT and again had two animals with deadly shots, that were no instant kills:
A double lung-shot wolf had 0.449s and a neck-, lung-, and intestine-shot ram (needed for the mission) 0.592s wound time. Both have to be instant kills.
https://www.thehunter.com/#profile/vier ... /883403500
https://www.thehunter.com/#profile/vier ... /883403824
To fulfill all TGT missions, you need to have 11 instant kills and it is really frustrating, if you made anything right and are not honored due to this bug. It is always a gamble.
If the bug is difficult to fix, why don't you just define any wound time below 1s to be 0s. Poor shots will create longer times and therefore would not be affected. This might be at least a (temporary) workaround.
Today I hunted in TGT and again had two animals with deadly shots, that were no instant kills:
A double lung-shot wolf had 0.449s and a neck-, lung-, and intestine-shot ram (needed for the mission) 0.592s wound time. Both have to be instant kills.
https://www.thehunter.com/#profile/vier ... /883403500
https://www.thehunter.com/#profile/vier ... /883403824
To fulfill all TGT missions, you need to have 11 instant kills and it is really frustrating, if you made anything right and are not honored due to this bug. It is always a gamble.
If the bug is difficult to fix, why don't you just define any wound time below 1s to be 0s. Poor shots will create longer times and therefore would not be affected. This might be at least a (temporary) workaround.