Hits beyond 127 meters don't render on shooting ranges

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Hosenfuhrer
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Posts: 71
Joined: January 26th, 2017, 3:04 pm
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Hits beyond 127 meters don't render on shooting ranges

Post by Hosenfuhrer »

Bug Report
Game Mode: SP, probably both

Description:
Hits don't render beyond 127 meters on the targets on shooting range, which makes judging the bullet drop at longer ranges really annoying, especially with shotgun slugs since they have even more drop. The score gives you an idea, but you don't know whether it's over, under, left or right since you can't actually observe the impact using a spotting scope, for instance. You may get a puff of smoke, but with the recoil it's really hard to judge where that recoil is, especially with grass on the range blocking the target partially.

Steps to Reproduce:
1. Spawn on Whitehart Island, South Cliff Lodge.
2. Go to the rifle range, aim at the furthest rifle target, which is a deer shaped target approximately 133 meters away from the shooting platform.
3. Shoot any rifle or shotgun with slugs at the target until you get a score.
4. Try to observe the impact with a spotting scope.
5. Go to 126 meters from the same target.
6. Fire a shot at the target.
7. Observe the impact.

Additional Information:
Graphics are on whatever maximum settings the settings menu allows. The caliber of the rifle or gauge of the shotgun slug doesn't matter.
Suggested correction: make bullet impacts visible from at least 135-140 meters.

My Computer
Platform:
ASRock Z97 Extreme4 Intel Z97 So 1150 Dual Channel DDR3 ATX
Intel Core i7 4790K 4x400GHz So 1150
16GB (2x8192MB) Crucial Ballistix Sport DDR3 1600DIMM
NVIDIA Geforce RTX 2070
OS & Version: Windows 10 PRO N 64bit
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