Floating Objects / Landscape Defects

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Example title: Redfeather Falls floating rocks
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Inzen
Spotter
Posts: 52
Joined: July 26th, 2014, 5:38 pm

WRR Terrain Pit

Postby Inzen » January 31st, 2017, 1:06 pm

Loc
x -4449
y -11871

Looks like a single terrain vertex got pulled down ~3m. Players and animals will be stuck if they fall in.
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TheSheWolf
Hunter
Posts: 817
Joined: April 28th, 2010, 9:48 am

Re: Floating Objects / Landscape Defects

Postby TheSheWolf » February 16th, 2017, 9:06 am

Sorry if this one's been reported; floating trees all along a hill in Hirschfelden:

X: 8667
Y: 1236
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DiomedesDK
Spotter
Posts: 54
Joined: June 11th, 2014, 7:13 am
Location: Denmark

Re: Floating Objects / Landscape Defects

Postby DiomedesDK » March 9th, 2017, 10:18 am

Location: Hirshfelden
Object: (rocks, box, barrel etc...): Marker posts floating in air
Coordinates: x9666 Y1671
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Tim2000hunter
Newbie
Posts: 11
Joined: November 29th, 2015, 8:44 am
Location: Germany

Re: Floating Objects / Landscape Defects

Postby Tim2000hunter » October 1st, 2017, 2:52 pm

Reserve: Whitehart Island
Object: Terrain Texture Bug
Coordinates: X: -16000 Y: 8000 (It is really hard to tell where exactly it is because it's right in the ocean but very easy to see (trust me))

So there is a really huge terrain texture taller than Burj Khalifa looking out of the water in the ocean on Whitehart Island.

Image

Image

I think it isn't supposed to be there.
It looks like a 2D sea ground terrain texture but maybe the opacity of the terrain editor from the engine was set to high so it should not be a big problem to fix this. :D

Greetings
Tim2000hunter
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SHROUDissoCOLD
Newbie
Posts: 5
Joined: February 25th, 2017, 7:49 pm

Re: Floating Objects / Landscape Defects

Postby SHROUDissoCOLD » December 23rd, 2017, 2:07 pm

Location: Whitehart Island.
Object: invisible obstacle.
Coordinates: X: -13998, Y:3408.
Scene Complexity: low.
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lamanorbu
Newbie
Posts: 19
Joined: July 2nd, 2014, 8:44 am
Location: Northern Italy

Re: Floating Objects / Landscape Defects

Postby lamanorbu » August 2nd, 2018, 10:14 am

Location: Whiterime ridge
Object: tree with snow mound
Coordinates: (-4148; -10837)

Image
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CootDawg
Scout
Posts: 316
Joined: January 30th, 2009, 8:10 am
Location: South Carolina

WRR

Postby CootDawg » December 11th, 2018, 5:44 pm

There is a big hole that hunters and animals can fall into and get stuck x3756 y11496
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Hawkeye
Moderator
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Posts: 3771
Joined: July 15th, 2009, 12:49 pm
Location: Fayetteville, AR

Re: WRR

Postby Hawkeye » December 28th, 2018, 2:20 pm

CootDawg wrote:There is a big hole that hunters and animals can fall into and get stuck x3756 y11496


Merged with stickied Landscape Defect thread
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Zinic
Newbie
Posts: 32
Joined: June 16th, 2011, 8:43 am

Re: Floating Objects / Landscape Defects

Postby Zinic » February 5th, 2019, 1:27 pm

TGT

Floating signs and signs in ground
There were about 3 sign on that crossroad. I didn't take the coordinates at the time when I was playing. Its just down the road from Everfall Lodge
Image

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