Timbergold Trails : No ambient sounds

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BucksNBuffalo
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Posts: 8484
Joined: December 3rd, 2008, 3:48 am
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Timbergold Trails : No ambient sounds

Postby BucksNBuffalo » January 4th, 2018, 10:07 pm

Bug Report
Game Mode: Both
Hunter Name: BucksNBuffalo

Description:
Basically, TGT has no ambient sounds. You can hear your footsteps, animal calls, etc, but other than that the reserve is silent.

Steps to Reproduce:
Just load up at TGT, I used my tent that is in the South, as you will see in attached video.

Additional Information:
See video for bug:

https://youtu.be/_mj_I3QKlH4



My Computer
Platform: Custom
OS & Version: Windows 7 Pro, 64 bit
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BucksNBuffalo
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Joined: December 3rd, 2008, 3:48 am
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Re: Timbergold Trails : No ambient sounds

Postby BucksNBuffalo » January 5th, 2018, 7:04 pm

A little update. It appears as though if I start at the tent in the video, there is no ambient sound at all as noted. However, if I start at a lodge or a different tent, there IS ambient sound. Weird one
MartinSundberg
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Re: Timbergold Trails : No ambient sounds

Postby MartinSundberg » January 9th, 2018, 4:36 am

Unread postby BucksNBuffalo » January 6th, 2018, 12:04 am
A little update. It appears as though if I start at the tent in the video, there is no ambient sound at all as noted. However, if I start at a lodge or a different tent, there IS ambient sound. Weird one


I*ve also noticed that if you walk outside of the lodge area and into the forest. The ambient sound comes and goes as it wants it seems. Any more information would be great, coordinates for different areas without the ambient sound would be good to have when testing this. Thank you BucksNBuffalo for reporting!
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Tanngnjostr
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Re: Timbergold Trails : No ambient sounds

Postby Tanngnjostr » January 9th, 2018, 5:10 am

I don't know if that's somehow connected to the issue mentioned here, but a lot of reserves (especially the new ones - WRR, TGT, PB) seem to have areas where ambient sound is rather loud while other areas are quiet. And sometimes the transitions aren't very smooth, so a few steps can make a loud ambient sound instantly turn to completely silence and vice versa. On WRR it's often the gusts of wind and the strange bird sounds that make a difference, on Piccabeen Bay it's the bugs and crickets or whatever that's supposed to be. I think the difference in sound level is definitely exaggerated.

Maybe you placed your tent in one of those areas that are completely sound-less?
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BucksNBuffalo
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Re: Timbergold Trails : No ambient sounds

Postby BucksNBuffalo » January 15th, 2018, 9:40 am

Tanngnjostr wrote:I don't know if that's somehow connected to the issue mentioned here, but a lot of reserves (especially the new ones - WRR, TGT, PB) seem to have areas where ambient sound is rather loud while other areas are quiet. And sometimes the transitions aren't very smooth, so a few steps can make a loud ambient sound instantly turn to completely silence and vice versa. On WRR it's often the gusts of wind and the strange bird sounds that make a difference, on Piccabeen Bay it's the bugs and crickets or whatever that's supposed to be. I think the difference in sound level is definitely exaggerated.

Maybe you placed your tent in one of those areas that are completely sound-less?


No, not at all Marc. That tent was put there just a day or two after TgT's release. There was always sound there, and I've also been around long enough to know the differences between a new bug and long-time sound differences. I also know when to post as a bug report or not ;) Watch the vid. It is DEAD SILENT, with the exception of my own sounds (gun, walking, etc) and the sound of a wolf call. There's not even a little hint or very quiet sound of ambient noise, and there used to be. If it had been like this from the get-go, I'm sure many more people would have noticed this and also I would have said something back when TgT was released, as I have used that tent VERY often as one of the most productive areas in the reserve. I would definitely notice a change, and I have, which I have reported now.

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