Herzbube wrote:Is there an FAQ somewhere or an introduction to UHC? I am just discovering the site bit by bit and don't quite understand some things. For example the UHC$ and gems, what are they good for?
An FAQ section is something I've been meaning to add for a while, and your questions indicate that one is needed sooner rather than later. I will add one.
In the meantime, Stan has already briefly covered UHC$ and gems. You can earn UHC$ by completing missions, participating in UHC-hosted competitions, finishing on the podium of UHC-hosted competitions, and by hosting competitions with UHC. There will be more earning opportunities in the future.
You can use UHC$ to buy gems, which are used to unlock some UHC website features, or you can trade them in for em$ at a 10:1 ratio. That means 5000 UHC$ translates into 500 em$. There is a minimum trade-in amount of 5000 UHC$. So far, only the Expedition Analyser needs to be unlocked with gems, but more functionality will be released in time which will need to be unlocked with gems.
Once the FAQ section is online I will let you know.
J_Birdman wrote:David, since you added that ability for the tents, would it be possible to also do it for clothing sets, or at least the bundled ones? If not exactly, then maybe when we add entire bundle items to our list it could tell us "these x items can all be found
A bundle is not the same as a discounted item (although there often are savings to be made) from the point of view of the backend API. We don't check the system for new bundles, only for item discounts (sales). So I'm not sure how you would benefit from adding the individual items from a bundle to your wishlist, other than being able to do so with one submission.
Being able to add clothing sets with a single submission is not easy and would require ongoing maintenance on our part. There is no existing relationship between clothing sets and their component items (at least not one which we can obtain automatically for existing or new sets). We would have to create this relationship ourselves, then maintain it. Since clothing sets generally only consist of 5 or 6 items, I think the small task of adding these manually outweighs the pain of automating this task, and the subsequent maintenance. Whenever new sets are introduced (admittedly it doesn't happen that often) we'd need to update a file, table or something else, which means remembering to do so, and then doing it.
So, to answer your question, it could be done, but I believe the effort required to implement it would be disproportionate to the gain.
J_Birdman wrote:Also, the search function appears to be 'exact match' only. Would it be possible to exclude or ignore non-typed ""s when searching? Hope this is understandable.
Due to the nature of the auto-complete source data, and the type of string comparison being done, it's not really possible without making changes. I could limit the input on the textbox so quotes and apostrophes can't be entered, but if they exist in any store item names (not sure, I would need to check) you might have a harder job to find them. Why would you enter quotes though unless you knew the store item contained them?
The way it is now, it should be possible (and easy) to find any item. Did you hit this problem yourself? If so can you explain what happened so I can better understand the issue?
Thanks.