hunterPumpkinhead wrote: Fletchette wrote: hunterPumpkinhead wrote:
Yes! I agree 100%
Having a single attempt allowed would reduce cheating and would ensure everyone is given the same potential (mostly based on luck) to win. Just like real life.
If you think that's want real-life hunting is like, then you mustn't have done much hunting. Can an inexperienced hunter, or someone who spends a few hours hunting get lucky and bag a trophy? Sure, but an experienced hunter that spends days or weeks scouting and actually in the field hunting, has a substantially better chance at bagging a trophy. That's the exact opposite of "mostly based on luck".
So you think its more realistic to be able to enter a reserve and leave constantly until you find a trophy. I don't know about you, but when I hunt, I don't go back and forth from home to reserve 15 times in one day. I spend the whole day out in the woods.
Obviously I was addressing your assertion that IRL hunting is "mostly based on luck". That's simply not true most of the time. While a person who does a single hunt for a few hours CAN
get lucky, a person who is persistent, and spends many hours, over many days, hunting the entire season has a substantially higher chance of success. It's the same in the game.
Most of the comps in the game only allow 10 attempts, and the attempts are not "15 times in one day", but rather 10 attempts where each attempt is a new hunting day. This is much like a hunting season, where you usually have a few weeks to fill you tags and perhaps get a trophy. The fact that it's a game, and you can "simulate" doing 10 days of hunting spread out over 2 days real-time, is because it's a GAME
While I understand the issue some people are trying to address with the comps in the game, these types of solutions basically turn the game into a slot machine, with each play getting just one pull of the lever. This will of course drastically increase the "luck" factor. It will also introduce a number of other issues when people start complaining that they lost their 1-2 attempts because of an internet connection issue, or a server issue, or a game client crash. We hear those complaints now on comps that allow 10 attempts.
In the end, what you're really looking for is to have people that only play a few hours to have the same chance of winning as people who play many hours. That a person who is only willing or able to do 1 or 2 hunts during the comp, has the same chance as someone who is will and able to spend 10-20 hours during the comp. How many things in life, (games or not), are like that? Not many, except perhaps raffles, lotteries and other forms of gambling. An even with those, a person that buys more "chances" still has a greater chance of winning.
I certainly wouldn't mind if a few comps were run with very limited attempts, but even then a person that is willing to spend 6-7 hours on each attempt is going to have an advantage over someone that is only willing or able to spend an hour or two.