BuiuRei wrote:Again, I only get screen tearing when fullscreen. Windowed I can be at 120 and it's perfect.
Ivan, I think that's because in Windowed mode the OS (Windows) is handling the sync and redrawing the frames. Adds some overhead of course. In full-screen the GPU is writing directly to the monitor so the OS is out of the picture (so to speak).
This thread is filled with wrong info, and half truths about how most of these technologies (Vsync, Gsync, FreeSync), actually work. Also some confusing between screen-tearing, screen-stuttering, lag, and some other visual anomalies that can occur.