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Anti-Aliasing doesn't work [resolved]
- L3M182
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- Ludante
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Re: Anti-Aliasing doesn't work.
Cireme wrote:The games uses an anti-aliasing method called transparency multisampling, which only affects transparent textures (grass, foliage etc).
If you want a better AA, download NVIDIA Inspector and use the following settings:
Below are some screenshots showing the result
http://cloud-4.steamusercontent.com/ugc ... A91E3850D/
http://cloud-4.steampowered.com/ugc/340 ... E38C73778/
http://cloud-4.steampowered.com/ugc/340 ... C296579E4/
(more here)
I have just downloaded Nvidia inspector, added thehunter.exe and started to adjust setting according to this prntscreen but at the very beginning noticed that in 1. step in drop-down menu there is no option for 0x000012C1. Will that affect other settings as well?
I joined the forum in order to post pictures and videos from gameplay, also to get news, updates and additional features..Everything I say or post is purely for fun purposes.
- SloNeZ
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Re: Anti-Aliasing doesn't work [resolved]
Since this topic has been revived;
I too have the in game settings set to maximum and still cringe at the sight of saw toothed gun barrels etc. ruining otherwise beautifully modeled weapons. Other than buying a $700+ vid card(ain't happening) N.I.
seems to be the only viable option for smoothing out the 3D model textures, is that accurate?
With the exception of the launcher problems the game runs good now, when it does run. I would just really like to clean up the remaining jagged edges without causing other graphical issues in the process.
It's been a long while since I last used Nvidia Inspector and I was wondering if anyone is still using it? And if so, how is it performing with the game as of late?
My Current System Specs:
Mobo- ASUS 970 Pro Gaming/Aura
CPU- AMD Phenom II X4 965 AM3 3.4Ghz 512KB 45NM 125W 4000MHZ
RAM- HyperX FURY 16GB (2 x 8GB) 240-Pin DDR3 SDRAM DDR3 1866 Desktop Memory Model HX318C10FBK2/16 (Running at 1600 Mhz due to old CPU)
GPU-EVGA GTX 590 CLASSIFIED Limited Edition 3GB 768-bit GDDR5 PCI express 2.0 x16, 3xDual-Link DVI, DisplayPort, HDCP Ready, QUAD SLI Ready, PhysX, 3D Vision Surround Support Video Card
PSU- Antec EA750 Green
SSD- OCZ Agility 3 AGT3-25SAT3-120G 2.5" 120GB SATA III MLC Internal Solid State Drive (SSD)
O.S.- Windows 7 Pro 64bit Service Pack 1
I too have the in game settings set to maximum and still cringe at the sight of saw toothed gun barrels etc. ruining otherwise beautifully modeled weapons. Other than buying a $700+ vid card(ain't happening) N.I.
seems to be the only viable option for smoothing out the 3D model textures, is that accurate?
With the exception of the launcher problems the game runs good now, when it does run. I would just really like to clean up the remaining jagged edges without causing other graphical issues in the process.
It's been a long while since I last used Nvidia Inspector and I was wondering if anyone is still using it? And if so, how is it performing with the game as of late?
My Current System Specs:
Mobo- ASUS 970 Pro Gaming/Aura
CPU- AMD Phenom II X4 965 AM3 3.4Ghz 512KB 45NM 125W 4000MHZ
RAM- HyperX FURY 16GB (2 x 8GB) 240-Pin DDR3 SDRAM DDR3 1866 Desktop Memory Model HX318C10FBK2/16 (Running at 1600 Mhz due to old CPU)
GPU-EVGA GTX 590 CLASSIFIED Limited Edition 3GB 768-bit GDDR5 PCI express 2.0 x16, 3xDual-Link DVI, DisplayPort, HDCP Ready, QUAD SLI Ready, PhysX, 3D Vision Surround Support Video Card
PSU- Antec EA750 Green
SSD- OCZ Agility 3 AGT3-25SAT3-120G 2.5" 120GB SATA III MLC Internal Solid State Drive (SSD)
O.S.- Windows 7 Pro 64bit Service Pack 1
- Cireme
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Re: Anti-Aliasing doesn't work.
It's not in the drop-down list but you can add it manually by typing it. If you don't do that, the other settings won't work.Ludante wrote:I have just downloaded Nvidia inspector, added thehunter.exe and started to adjust setting according to this prntscreen but at the very beginning noticed that in 1. step in drop-down menu there is no option for 0x000012C1. Will that affect other settings as well?Cireme wrote:The games uses an anti-aliasing method called transparency multisampling, which only affects transparent textures (grass, foliage etc).
If you want a better AA, download NVIDIA Inspector and use the following settings:
https://dl.dropboxusercontent.com/u/269 ... Hunter.png
Below are some screenshots showing the result
http://cloud-4.steamusercontent.com/ugc ... A91E3850D/
http://cloud-4.steampowered.com/ugc/340 ... E38C73778/
http://cloud-4.steampowered.com/ugc/340 ... C296579E4/
(more here)
http://i.imgur.com/CK5KtAa.jpg
(Sorry for the late reply btw)
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