Search found 33 matches

by Herzbube
May 22nd, 2018, 2:32 pm
Forum: Latest News & Announcements
Topic: Status Update - 21st May 2018
Replies: 117
Views: 2793

Re: Status Update - 21st May 2018

Won't the current range finder become useless when trying to spot an animal standing 320 metres (or more, depending on the difference of altitude) away?
by Herzbube
May 21st, 2018, 7:31 pm
Forum: Competitions
Topic: UHC Apps | Competition Generator
Replies: 848
Views: 34575

Re: UHC Apps | Competition Generator

Very impressive! I have read through all of it and as a newbie I can confirm that it is very helpful. Maybe you should include the FAQ in the sidebar menu on the left though. At least that's where I was looking for a FAQ when I visited the UHC site for the very first time.
by Herzbube
May 21st, 2018, 10:51 am
Forum: Competitions
Topic: UHC Apps | Competition Generator
Replies: 848
Views: 34575

Re: UHC Apps | Competition Generator

Damn, you work fast! Hats off to you!

Is there an FAQ somewhere or an introduction to UHC? I am just discovering the site bit by bit and don't quite understand some things. For example the UHC$ and gems, what are they good for?
by Herzbube
May 21st, 2018, 10:17 am
Forum: Latest News & Announcements
Topic: Status Update - 21st May 2018
Replies: 117
Views: 2793

Re: Status Update - 21st May 2018

A surprise to be sure, but a welcome one! I was hoping for an increased render distance but I really did not expect this due to how diffiult the implementation is. I expected the new feature to be something completely different (and less exciting). Hats off to EW and thank you for this nice and surp...
by Herzbube
May 20th, 2018, 7:38 pm
Forum: Competitions
Topic: UHC Apps | Competition Generator
Replies: 848
Views: 34575

Re: UHC Apps | Competition Generator

I am loving this new feature. To my shame I have to admit that I haven't even been aware of the toolbox... I'm just discovering all of the awesomeness provided by UHC. Thank you so much for this update :) https://i.imgur.com/CHXuOlW.png If I might add a small suggestion: The dropdown list gets a bit...
by Herzbube
May 20th, 2018, 7:24 pm
Forum: Need help? Support & Technical Issues
Topic: Flickering and shimmering issue.
Replies: 4
Views: 224

Re: Flickering and shimmering issue.

I have found a video of theHunter Classic that perfectly showcases my problem (look at the ground textures): https://www.youtube.com/watch?v=kEfM0cwPr-s&vl=es
by Herzbube
May 20th, 2018, 7:22 pm
Forum: Website suggestions
Topic: Store improvements
Replies: 5
Views: 373

Re: Store improvements

You are absolutely awesome!
by Herzbube
May 20th, 2018, 2:19 pm
Forum: General Chat
Topic: New Game play Enhancement
Replies: 170
Views: 11972

Re: New Game play Enhancement

When will they tell us? Not a clue, apparently we where supposed to get the update last week, but obviously that never happened. On top of that who knows with the staff, not trying to be mean but, i'll use the status update as an example 2 weeks ago we where told that the next status update would b...
by Herzbube
May 19th, 2018, 8:45 pm
Forum: Official Community Competitions
Topic: Trophy of the Week Contest
Replies: 1625
Views: 650506

Re: Trophy of the Week Contest

Black Bear
Score: 23.819

View the scoresheet here.

Image

Post generated by UHC Trophy Animal Checker. Join UHC free today here. View a summary of this animal here.
by Herzbube
May 18th, 2018, 6:02 pm
Forum: Fan Guides
Topic: Enhanced graphics with Nvidia GPUs and Nvidia Inspector
Replies: 58
Views: 4982

Re: Enhanced graphics with Nvidia GPUs and Nvidia Inspector

As far as I know SGSSAA (Sparse Grid Super Sampling) should always be equal to the level of MSAA (Multi Sampling).

So if you run with 8x MSAA you should set SGSSAA to 8x too to get the best result. Higher SGSSAA does not automatically mean better.

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