Search found 12482 matches

by ronMctube
Yesterday, 4:55 pm
Forum: General Chat
Topic: Animal Fleeing AI Rework
Replies: 61
Views: 831

Re: Animal Fleeing AI Rework

by ronMctube
Yesterday, 1:23 pm
Forum: General Chat
Topic: A Vehicle for theHunter?
Replies: 115
Views: 2807

Re: A Vehicle for theHunter?

without knowing the ins and outs. its a bit silly to debate about a vehicles use but we all interested so natural to specualate. speed to cover land is the main reason . also maybe carrying loads/ space. now as to number 3 no fast travelling penalty. there obviously will be a sound penalty of someki...
by ronMctube
Yesterday, 7:28 am
Forum: General Chat
Topic: Animal Fleeing AI Rework
Replies: 61
Views: 831

Re: Animal Fleeing AI Rework

I would appreciate any changes to the AI, be it fleeing or other aspects (like approaching an atttractant). So yes, if changing the fleeing AI opens the door for more, I'm all for it. i think most here would ideally want better ai fleeing or whatever changes.the thing is and its being mentioned her...
by ronMctube
Yesterday, 6:05 am
Forum: General Chat
Topic: Animal Fleeing AI Rework
Replies: 61
Views: 831

Re: Animal Fleeing AI Rework

there is numerous things locking up at the moment. binos, range finders. i slid down a hill yesterday in the live stream couldnt look up.
by ronMctube
Yesterday, 5:35 am
Forum: General Chat
Topic: Animal Fleeing AI Rework
Replies: 61
Views: 831

Re: Animal Fleeing AI Rework

i wouldnt mess with that.try and find what the same people can do but would have a better effect on the game than animals fleeing.

heres how i would see it. you do ai rework.after its done it gets implemented. if its worse than what we have now it will stay.so all those resources kinda wasted.
by ronMctube
September 20th, 2018, 7:09 am
Forum: General Chat
Topic: Spawn areas changed?
Replies: 15
Views: 356

Re: Spawn areas changed?

used to be only mule deer there originally and then blacktail.whitetail did spawn near middle and bottom end of main whitehart but if up top that is definitely odd.or a change.
by ronMctube
September 19th, 2018, 6:55 pm
Forum: General Chat
Topic: A Vehicle for theHunter?
Replies: 115
Views: 2807

Re: A Vehicle for theHunter?

when you start thinking about vehicles though with spooking for eg. its a nightmare. for eg if its electric . sound penalty.electric is pretty silent.how silent ? if its as loud as say running then you can go faster possibly than a person with the same penalty so its a benefit for buying a vehicle.i...
by ronMctube
September 19th, 2018, 9:08 am
Forum: General Chat
Topic: A Vehicle for theHunter?
Replies: 115
Views: 2807

Re: A Vehicle for theHunter?

all we need is air drops. to pick up level 3 gear :lol:

is it wrong im more interested in seeing what if any effect to hunting is with this vehicle ?
by ronMctube
September 19th, 2018, 9:05 am
Forum: Other Games & Tech Talk
Topic: What Beast are you using to play The Hunter and Other games
Replies: 663
Views: 123039

Re: What Beast are you using to play The Hunter and Other games

i think the main thing is budget.he was suggesting to sli his card which is a lower end budget card. realistically you wouldnt put such a high end card in his rig. more than capable of playing most things.just mentioned the crossfire possible issues due to the limited vram on the cards he has. 1060g...
by ronMctube
September 19th, 2018, 7:11 am
Forum: General Chat
Topic: A Vehicle for theHunter?
Replies: 115
Views: 2807

Re: A Vehicle for theHunter?

:lol:

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