Search found 540 matches

by Pittie
October 21st, 2018, 5:47 am
Forum: General Chat
Topic: Does heavy rain and fog affect animals ability to detect the player?
Replies: 15
Views: 408

Re: Does heavy rain and fog affect animals ability to detect the player?

After playing this game more than 7 years I never noticed any difference if it's raining or not.
by Pittie
October 16th, 2018, 1:34 pm
Forum: Thoughts & Suggestions
Topic: What would actually improve tH:C (my 2019 hopeless wishlist)
Replies: 18
Views: 436

Re: What would actually improve tH:C (my 2019 hopeless wishlist)

I have only one wish: Team Competitions/Missions.
by Pittie
October 6th, 2018, 5:19 am
Forum: theHunter: Call of the Wild
Topic: Spook Distance at Night? (CotW)
Replies: 0
Views: 196

Spook Distance at Night? (CotW)

Hello,

does somebody know if the spook distance is at night shorter than at daytime?

Thank you :)
by Pittie
October 5th, 2018, 1:33 am
Forum: General Chat
Topic: Forum Dwindling?
Replies: 144
Views: 4409

Re: Forum Dwindling?

......wondering where all the 'old timers' have gone ....and curious why.. I do not wonder about it. Player want FUN while playing a game. One big step in the right direction would be a improved MP-mode like Mp-challenges (team-comps/missions). Player love to play challenges together. But EW do not...
by Pittie
October 3rd, 2018, 6:58 am
Forum: Latest News & Announcements
Topic: huntertalk.de - German Community Forum
Replies: 54
Views: 7685

Re: huntertalk.de - German Community Forum

I think EW should reserve a part of the english forum for german user. This would be ok for the few user and more problem-free.
by Pittie
October 1st, 2018, 4:11 am
Forum: General Chat
Topic: Animal Fleeing AI Rework
Replies: 131
Views: 4081

Re: Animal Fleeing AI Rework

Btw: I read many discussion about realism and simulation etc. On the other side people run over the map, catch up animals and shoot them. I think this should be impossible, because that style has nothing to with hunting. While player is running the animals should spook at 300 meter and then flee so ...
by Pittie
September 28th, 2018, 1:25 am
Forum: Latest News & Announcements
Topic: Status Update - 26th September 2018
Replies: 72
Views: 3872

Re: Status Update - 26th September 2018

DanthemanBoone wrote:Driving speeds should be controlled by the same controls as the walk button. IE run (max), walk (med), crouch (slow) and prone (dead slow) applied once you are in the vehicle. Spook radius and noise levels comparative to speed.


That's a very good idea.
by Pittie
September 17th, 2018, 3:40 am
Forum: General Chat
Topic: Missing Drilling Sound
Replies: 1
Views: 80

Missing Drilling Sound

It's just me? After start a game and take the Drilling, the first load has no Sound.
by Pittie
September 14th, 2018, 10:52 am
Forum: General Chat
Topic: Community Lynx Thread- Tips, Help and Screen Shots
Replies: 131
Views: 5632

Re: Community Lynx Thread- Tips, Help and Screen Shots

I just wonder about why nearly all animals are set to the west side of Hemmeldal. The east side is nearly empty. The lynx was the chance to fill the map more spread.
by Pittie
September 14th, 2018, 3:20 am
Forum: General Chat
Topic: Community Lynx Thread- Tips, Help and Screen Shots
Replies: 131
Views: 5632

Re: Community Lynx Thread- Tips, Help and Screen Shots

I saw 2 Lynx fleeing from the e-caller, but I could not shot them, because they flee very early. They spooks perhaps 10-30 meter away from the caller. I think the caller need a large empty area to see the lynx before it flees.

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