So I brought this new camo to try it out, in 3rd person the clothing looks okay however...
Anyone notice in 1st person the texturing on the the shirt/sleeves of the clothing is blurred out and looks very bad besides from the gloves?
Gloves look HD (really clear) but the rest of the clothing looks unfinished and not as sharp, will this be fixed?
Sneaky 3D Tropical Forest Camo (Texture)
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Sneaky 3D Tropical Forest Camo (Texture)
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- SxDxMxF
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Re: Sneaky 3D Tropical Forest Camo (Texture)
what i noticed is that it don't work, lights up like a Xmas tree in camo view on hunter mate and keep getting spotted 100's of meters out from animal in crouched position. i think this camo need a bit more tweaking.
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Re: Sneaky 3D Tropical Forest Camo (Texture)
There is nothing wrong with the camo, the Sambar deer are just very skittish.SxDxMxF wrote:what i noticed is that it don't work, lights up like a Xmas tree in camo view on hunter mate and keep getting spotted 100's of meters out from animal in crouched position. i think this camo need a bit more tweaking.
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- RidgeBack69
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Re: Sneaky 3D Tropical Forest Camo (Texture)
When you say it lights up on the huntermate are you saying it shows green or tan?SxDxMxF wrote:what i noticed is that it don't work, lights up like a Xmas tree in camo view on hunter mate and keep getting spotted 100's of meters out from animal in crouched position. i think this camo need a bit more tweaking.
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- Djehmli
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Re: Sneaky 3D Tropical Forest Camo (Texture)
Regarding the textures in first person -
I noticed the same thing, while carrying a rifle the glove textures are excellent, you can see the fabric weave, and then right above it at the wrist level, the sleeve of the shirt is completely blurred, as if a depth of field distortion applied, yet it should be just as sharp as the glove and rifle itself.
I noticed the same thing, while carrying a rifle the glove textures are excellent, you can see the fabric weave, and then right above it at the wrist level, the sleeve of the shirt is completely blurred, as if a depth of field distortion applied, yet it should be just as sharp as the glove and rifle itself.
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Re: Sneaky 3D Tropical Forest Camo (Texture)
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