Fixing Sound Bugs - Any feedback?

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Cartoon Head
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Re: Fixing Sound Bugs - Any feedback?

Post by Cartoon Head »

Not sure about that as I was using the caller and he was flappin like his life depended on it
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LosEvilosPL
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Re: Fixing Sound Bugs - Any feedback?

Post by LosEvilosPL »

do you plan fix problem with delayed and echoed audio ?
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Gregoire Iwaniec
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Re: Fixing Sound Bugs - Any feedback?

Post by Gregoire Iwaniec »

Tanngnjostr wrote:
Cartoon Head wrote:Playing yesterday on Hirsch and I have two blinds, they are 35M apart, I was in one and another guy was in the other, whenever he re-loaded his pump shotgun it sounded like he was right next to me, or if he was re-loading my gun.

Wouldn't say this is urgent but I thought I'd see if it effected anyone else.
On the other hand, you cannot hear the sound of someone else's goose long range caller from a distance of 60 meters. :?

That's a very good point actually, we have inherited this with the sound system, I will take a look at it.
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Gregoire Iwaniec
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Re: Fixing Sound Bugs - Any feedback?

Post by Gregoire Iwaniec »

LosEvilosPL wrote:do you plan fix problem with delayed and echoed audio ?
Can you provide more information about this issue?
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HooCairs
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Re: Fixing Sound Bugs - Any feedback?

Post by HooCairs »

Gregoire Iwaniec wrote:
LosEvilosPL wrote:do you plan fix problem with delayed and echoed audio ?
Can you provide more information about this issue?
When I play the Predator Caller, I have a very silent but clearly audible echo.
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Gregoire Iwaniec
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Re: Fixing Sound Bugs - Any feedback?

Post by Gregoire Iwaniec »

HooCairs wrote:
Gregoire Iwaniec wrote:
LosEvilosPL wrote:do you plan fix problem with delayed and echoed audio ?
Can you provide more information about this issue?
When I play the Predator Caller, I have a very silent but clearly audible echo.

Indeed, good catch ;-) Will be fixed
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LosEvilosPL
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Re: Fixing Sound Bugs - Any feedback?

Post by LosEvilosPL »

in summer and fall forest reserves from time to time i got long lasting echoed and delayed sound sometimes 5-7 minutes , idk what trigger this bug but looks like sound procesing code start overlaping itself and amplify effect but fast travel and entering tower reset this effect
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tbug
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Re: Fixing Sound Bugs - Any feedback?

Post by tbug »

HooCairs wrote: When I play the Predator Caller, I have a very silent but clearly audible echo.
How can something be very silent and clearly audible at the same time? :D
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LosEvilosPL
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Re: Fixing Sound Bugs - Any feedback?

Post by LosEvilosPL »

HooCairs wrote:When I play the Predator Caller, I have a very silent but clearly audible echo.
all callers are affected
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xyl
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Re: Fixing Sound Bugs - Any feedback?

Post by xyl »

I know what Hoo is saying because I get it too. You can just barely hear it but it is an identical echo. ;)
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