Game Updates 19th and 20th July 2017

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Tanngnjostr
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Re: Game Updates 19th and 20th July 2017

Postby Tanngnjostr » July 21st, 2017, 3:03 pm

Don't get me wrong: I bought all of them. Some multiple times. :P I only started to buy "regular" memberships from the website when the deployable towers were introduced. But that might have been the problem: the boxes were so cheap that people could easily use them over and over to renew their memberships - even if they already had all the premium content, they would still get a very cheap membership, a tent and some consumables.

Also some people (me included) suspect that the retail boxes might've been one reason for rushed releases - looking at you, Whiterime Ridge!
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JimboCrow
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Re: Game Updates 19th and 20th July 2017

Postby JimboCrow » July 21st, 2017, 3:07 pm

Tanngnjostr wrote:Also some people (me included) suspect that the retail boxes might've been one reason for rushed releases - looking at you, Whiterime Ridge!

This is a really good point. Now they can do things on their own timeline, and not have to meet a drop dead date, ready or not. Look how great TGT turned out! And how bad BRR was as well!
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D3AKUs
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Re: Game Updates 19th and 20th July 2017

Postby D3AKUs » July 21st, 2017, 4:37 pm

Tanngnjostr wrote:Don't get me wrong: I bought all of them. Some multiple times. :P I only started to buy "regular" memberships from the website when the deployable towers were introduced. But that might have been the problem: the boxes were so cheap that people could easily use them over and over to renew their memberships - even if they already had all the premium content, they would still get a very cheap membership, a tent and some consumables.

Also some people (me included) suspect that the retail boxes might've been one reason for rushed releases - looking at you, Whiterime Ridge!


Ahhh Okay now we get there. Thats ofc a understandable reason. Presure on development from a publisher/or for publishing reasons. I can understand that.
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kevin2106
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Re: Game Updates 19th and 20th July 2017

Postby kevin2106 » July 22nd, 2017, 9:41 am

Are you guys working on solving the fast roaming bug in TGT? The bug has bin now at least 8 months, if i remember correctly u guys wrote it's fixed, think it's broke again
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Re: Game Updates 19th and 20th July 2017

Postby caledonianblues » July 22nd, 2017, 11:11 am

kevin2106 wrote:Are you guys working on solving the fast roaming bug in TGT? The bug has bin now at least 8 months, if i remember correctly u guys wrote it's fixed, think it's broke again

Work continues on this. We thought we had fixed it but alas not. It's not such an easy thing to pinpoint.
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kevin2106
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Re: Game Updates 19th and 20th July 2017

Postby kevin2106 » July 22nd, 2017, 11:15 am

caledonianblues wrote:
kevin2106 wrote:Are you guys working on solving the fast roaming bug in TGT? The bug has bin now at least 8 months, if i remember correctly u guys wrote it's fixed, think it's broke again

Work continues on this. We thought we had fixed it but alas not. It's not such an easy thing to pinpoint.


Okay, thx, hope it gets fixed soon. Good luck.
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Seiska
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Re: Game Updates 19th and 20th July 2017

Postby Seiska » July 22nd, 2017, 11:32 am

So grateful for the slow inventory fix! I wasn't sure if it was my connection or the game, but am happy to see it resolved. :)
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GreatBighorn
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Re: Game Updates 19th and 20th July 2017

Postby GreatBighorn » July 25th, 2017, 6:09 pm

caledonianblues wrote:
GreatBighorn wrote:However still have unstoppable crashes at Whiterime

Can you elaborate please?


All here: http://forum.thehunter.com/viewtopic.php?p=885356#p885356
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Re: Game Updates 19th and 20th July 2017

Postby caledonianblues » July 25th, 2017, 6:13 pm


Thanks. I'm not sure why you and only one other player (at least one other that has reported the issue) are experiencing crashes in Whiterime Ridge. Further discussion about the issue should be in the corresponding thread though.
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Rogenvalde
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Re: Game Updates 19th and 20th July 2017

Postby Rogenvalde » July 27th, 2017, 4:09 am

Until now I can say that my map and my inventory load very fast. Since the update I had no more problems with it.

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