Game Update 22nd March 2017 - Feral Goats

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Alena Rybik
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Re: Game Update 22nd March 2017 - Feral Goats

Post by Alena Rybik »

We are going to decrease the amount of piebalds and greys a tiny bit, but there will still be more of them than when compared to for example deer species.
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DaiNochii
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Re: Game Update 22nd March 2017 - Feral Goats

Post by DaiNochii »

Alena Rybik wrote:We are going to decrease the amount of piebalds and greys a tiny bit, but there will still be more of them than when compared to for example deer species.
Since piebalds and greys will be fairly "common", how much rare are albino goats compared to other species? The wiki says they're super-rare; are they as rare as melanistic animals for example?
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BucksNBuffalo
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Re: Game Update 22nd March 2017 - Feral Goats

Post by BucksNBuffalo »

Alena Rybik wrote:We are going to decrease the amount of piebalds and greys a tiny bit, but there will still be more of them than when compared to for example deer species.
With all due respect Alena, and this is just my opinion, but I really feel they should just be left alone as is, don't worry about decreasing them at all. They do not need to carry the "Piebald" name either. For instance, the Brown/Red with white and black can be classified as Calico, the Gray can jjst be Gray, the Piebald Blacks can be reclassified as Light Grays. It is far more interesting seeing the different variations among the herds than seeing the same basic three with "maybe" one of the other colors due to a little decrease.
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Alena Rybik
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Re: Game Update 22nd March 2017 - Feral Goats

Post by Alena Rybik »

DaiNochii wrote:
Alena Rybik wrote:We are going to decrease the amount of piebalds and greys a tiny bit, but there will still be more of them than when compared to for example deer species.
Since piebalds and greys will be fairly "common", how much rare are albino goats compared to other species? The wiki says they're super-rare; are they as rare as melanistic animals for example?
Albino goats have 0.04% spawning chance. In comparison, piebald blacks and browns right now have 14%.
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gas56
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Re: Game Update 22nd March 2017 - Feral Goats

Post by gas56 »

Goats are multi-colored a lot so wouldn't it be better just to leave them the way they are and re-name them like BnB suggested.
Maybe you would rather change to the skin fashion of Pie-bald deer that you make would be an better example of piebald goats in the game, put some dots in them and there you have it.
It would be some fast texture skin work, you wouldn't have to change names at all that way.
Apply the skin textures that are multi-colored to a normal goat cofigurations name.
That could be done easily as most Black goats you now have you call melanistic, and that should no be the case as with white goats also because it is common to be like that IRL.
The Albino would be a rare as you now have it.
It does make it more fun to hunt them seeing a lot of variety of skins, but that's a goat.
Have a good 1...............GAS
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MonacoSteve
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Re: Game Update 22nd March 2017 - Feral Goats

Post by MonacoSteve »

I second all of the above-said. Given that the Feral Goats are descendants of domestic goats that have explicitly been kept and even selected for the (only initially really rare) unusual colors, none of their now carried colors can by any means be seen as "rare" anymore.

So, independent from any internal spawning rates you may determine, no goat variant (with the only exception of the "true albino" - which would still also be debatable IMHO, but I can live with it) should be defined as rare in the stats and elsewhere. As my colleagues correctly say, it is just against any common sense - and also biologically not justified.
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DanthemanBoone
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Re: Game Update 22nd March 2017 - Feral Goats

Post by DanthemanBoone »

The only rare Feral goat is a true albino. They are identified by pink eyes nose and hooves.
All other colours are combinations of their three basic colours, black white and Brown. Brown being sometimes referred to as Red factors.
All three true colours are common, piebalds of any two colours are common and even tricolours are found in high numbers.
Patterns can range from single solid colours , dorsal stripe, merging colours or defined patches. All can be common to a single herd.
The variety represented in the game is as true to life as it gets.

Goats dont give a damn what colour they or their mates are, or what the resulting colour of any of their resulting offspring might be.
Neither should we.
The devs dont need to over engineer the colours or classifications of these animals.
Just Throw the three basic colours and the long/short coat variations into the pot and see what comes out.
Apart from the albinos, they are all common goat variations.

This was known and written about before the birth of Christ.

Genisis 30. 37-39
Then Jacob took fresh sticks of poplar and almond and plane trees, and peeled white streaks in them, exposing the white of the sticks. He set the sticks that he had peeled in front of the flocks in the troughs, that is, the watering places, where the flocks came to drink. And since they bred when they came to drink, the flocks bred in front of the sticks and so the flocks brought forth striped, speckled, and spotted.

..................... Although the described method may be a little suspect.
LOL.
Old hunters never die.They just sit around the campfires and tell the biggest lies.
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Dback76
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Re: Game Update 22nd March 2017 - Feral Goats

Post by Dback76 »

Loving the new goats!! Just bagged this guy and had to share! Piebald black billy 305.983!
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Tanngnjostr
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Re: Game Update 22nd March 2017 - Feral Goats

Post by Tanngnjostr »

How I love it - can we get bigger herds of the other species too? Pretty please...

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DaiNochii
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Re: Game Update 22nd March 2017 - Feral Goats

Post by DaiNochii »

Alena Rybik wrote:[...] featuring four main horn types of various sizes
What are the maximum scores for each type of horns?
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