Status Update 9th March 2017
- Alena Rybik
- EW Staff
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Status Update 9th March 2017
Your comments to the status update from the 9th of March.
- drakle
- Hunter
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Re: Status Update 9th March 2017
Feral goats, huh? Good choice, honestl- wait, I won the grizzly missions contest? Yay!
Steam Username: ColdBloodCroc™
- FastGun
- Scout
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Re: Status Update 9th March 2017
Thank you for status update!
- Tanngnjostr
- Master Hunter
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- Hifisch
- Scout
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Re: Status Update 9th March 2017
Feral goat? Kind of unexpected but a good choice if you ask me
- BuiuRei
- Trophy Hunter
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Re: Status Update 9th March 2017
Thanks for choosing my comp pack!
Feral goat seems interesting; maybe BRR will become relevant for a change (good thing I have a new PC coming my way ).
Feral goat seems interesting; maybe BRR will become relevant for a change (good thing I have a new PC coming my way ).
Spoiler:
- Mills
- Outfitter
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Re: Status Update 9th March 2017
Good news. The feral goats should definitely be interesting. Also congrats to the winners of the misson/comp designs. Looking forward to them.
- Xtron
- Scout
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Re: Status Update 9th March 2017
Thx for the update, and feral goats? well that's a nice surprise
- RidgeBack69
- Outfitter
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Re: Status Update 9th March 2017
Feral goats=escaped farm animals . but thy are still a welcome addition to BRR.
Spoiler:
- waiora
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Re: Status Update 9th March 2017
A good compromise for baiting system would be 2-3 animals, and feed not costing 1 pack just to reach 100% + consuming 15 per day. The current system isnt attractive because of how few animals you can get vs cost of feed. combined with bugs producing 0 animals.
The 75% attraction loss is also a game breaker, maybe do accumulative 15% instead.
Adjust them produce less, more consistently at a reasonable price. Players should not be able to hunt of feeders alone, but it should supplement general game play at a cost of maybe 1 pack of bait per 10 days.
We dont want to spawn mash bait sites, we also dont want to throw bait into the bottom less pit. All we are asking for is consistency with reasonable returns
The 75% attraction loss is also a game breaker, maybe do accumulative 15% instead.
Adjust them produce less, more consistently at a reasonable price. Players should not be able to hunt of feeders alone, but it should supplement general game play at a cost of maybe 1 pack of bait per 10 days.
We dont want to spawn mash bait sites, we also dont want to throw bait into the bottom less pit. All we are asking for is consistency with reasonable returns
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