Game update 18th of January

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TheMoe
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Re: Game update 18th of January

Post by TheMoe »

HooCairs wrote:So I looked at the new things.

Binocular animations improvements --> Cannot see what changed. Why not give us more details? The raising of the binos was slowed down a few weeks ago already. I don't like it.

Huntermate animations improvements --> Switching is now slower. An improvement for whom exactly? I don't like it.

Crows --> Can be heard in the entire reserve (lower parts). Sounds are way too loud and also unrealistic. Real crows sound different. I hate these bird sounds that follow you everywhere. Timbergold now has the same issue than Hirschfelden with its ever quacking geese. Please consider toning them down.

Dog backpack --> do these exist IRL for hunting dogs? Regardless, I won't use one.

All in all a bad update, the first in a long time after many good ones.
Hi HooCairs,
Here's what we improved for the Binos & Huntermate animation:
-Smoother weild & unwield transitions for both Huntermate & Binoculars.
-Smoother Use & End use animation for Binoculars.
-Minor polishing on first person Binoculars navigation animation.

The binos speed is exactly same as it used to be, here's a before & after video:
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Jack.Grave
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Re: Game update 18th of January

Post by Jack.Grave »

I do like very much new set of animations with HM and Binos. For me its now have feel lke I am putting something into my pocketses. So far good job. Jack
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kahuamp
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Re: Game update 18th of January

Post by kahuamp »

The change is so subtle, no wonder I couldn't tell the difference....
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HooCairs
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Re: Game update 18th of January

Post by HooCairs »

TheMoe wrote:Hi HooCairs,
Here's what we improved for the Binos & Huntermate animation:
-Smoother weild & unwield transitions for both Huntermate & Binoculars.
-Smoother Use & End use animation for Binoculars.
-Minor polishing on first person Binoculars navigation animation.

The binos speed is exactly same as it used to be, here's a before & after video:
Thanks Moe for the video. The bino animation seems smoother, but the Huntermate gets twisted in a weird way now. I will get used to it though as much as I got used to everything else. :)
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gas56
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Re: Game update 18th of January

Post by gas56 »

EW_Stefan wrote:
Radamus wrote:This is the first to come to mind when I saw the dog pack update -
http://forum.thehunter.com/viewtopic.php?f=22&t=74884
That dog looks adorable :)
But not good on a hunting dog. A backpack will get hung up in thick brush.
A lapdog might carry an old womans Needlepoint bag around.... :lol:
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kahuamp
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Re: Game update 18th of January

Post by kahuamp »

I come back with another question...

It is also stated that the "hog caller volume has been increased", is it just the sound effect or also related to improving calling effect on pigs in its range?

I haven't done a true hog hunt since the update, but those pigs I called randomly, didn't seem to come to the call from farther out, nor move faster towards me. But I may be wrong, has anyone noticed any substantial change?
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Hawkeye
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Re: Game update 18th of January

Post by Hawkeye »

kahuamp wrote:I come back with another question...

It is also stated that the "hog caller volume has been increased", is it just the sound effect or also related to improving calling effect on pigs in its range?

I haven't done a true hog hunt since the update, but those pigs I called randomly, didn't seem to come to the call from farther out, nor move faster towards me. But I may be wrong, has anyone noticed any substantial change?
It's only a change in the volume of the call, no changes in actual gameplay.
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Pittie
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Re: Bug

Post by Pittie »

Hawkeye wrote:
Pittie wrote:After the update I get always the popup "press c for inventory", also if there are no lodge/tent.

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It is because you are close to your dog/dog backpack
I understand. But would it be not better to remove the messages? This ON/OFF blinking while moving is very boring.
Regards Pittie
Sorry for my english


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