Actually when the score of the animal is the objective, that's exactly when players are likely to spawn mash. Fire up a hunt, fast travel to a prime location for said animal, quickly look around for a high scoring one and if none appear, quit, rinse and repeat.WKASA wrote:When the score of the animal is the quest, "tent mashing" and other such bad habits do not really play a role. Once the player has reached his /her largest animal in their reserve, they are basically finished.
The disconnects are absolutely a problem during an event like this, or any competition for that matter. The solution is not to make the competition different, it's to fix the backend problem.