Animation suggestions go here:

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MooseHunter330
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Re: Animation suggestions go here:

Postby MooseHunter330 » September 14th, 2017, 4:40 pm

Yeah. I heard something about idle animations in the update back then.
If the animations on the Stutzen had actually been new, I would have definetely gone out and bought it.
The thing we saw with the 16 gauge, that being a single shell reload animation, got me to buy it, right when I saw that.
I reward creativity and effort with money. If I can see, that someone put effort into creating something, especially on this game, it's most likely pretty cool and something worth buying.
However, when I see, that something was just flat out copied from already existing content, I will not pay the full price for it.

And for those saying "Don't buy it then". I don't.
Spends all the gold and money to buy new weapons in the shape of guns.
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baloo.the.dog
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Joined: October 21st, 2016, 5:00 pm
Location: In a Duck-Blind

Re: Animation suggestions go here:

Postby baloo.the.dog » September 21st, 2017, 6:40 pm

gas56 wrote:How about a Squirrel tree based on EuroRabbit/Hare warren holes?
They may not be able to climb trees but they could use the elevator..... :lol:
Image


I agree so much!! This would be so easy for them to do.... have random spawning trees that squirrels hide in, there could be 4 squirrels per tree, the squirrels run to the other sides while you are moving or not hidden, after you are hidden they start to move in the tree such as climbing up and down the stalk/shaft, crawling up on top of a branch, eating an acorn etc., mind if I make this a suggestion topic on here? or will you?
Give us ptarmigans on Whiterime Ridge!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Roll Tide!!
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supercelldrw
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Joined: March 2nd, 2017, 11:54 am

Re: Animation suggestions go here:

Postby supercelldrw » October 31st, 2017, 10:36 pm

I guess lightning would be animation have some rumbles of thunder with it be nice
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