How do you rate Red Deer
Red Deer
- Hardtree
- Scout
- Posts: 329
- Joined: November 13th, 2013, 4:46 am
- Location: Germany, Hamburg
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Re: Red Deer
Appearance & animations are good in my opinion.
The AI and audio is close to reality but I miss the interaction (especially) between the bucks.
As you can see them fighting in a clearing and bell differently...would be great to see an improvement anywhen.
The AI and audio is close to reality but I miss the interaction (especially) between the bucks.
As you can see them fighting in a clearing and bell differently...would be great to see an improvement anywhen.
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- Master Hunter
- Posts: 9404
- Joined: December 10th, 2011, 7:26 am
- Location: Germany
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Re: Red Deer
the big racks are really unnatural!
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- ronMctube
- Chat Logger
- Posts: 17445
- Joined: March 14th, 2009, 9:49 pm
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Re: Red Deer
red deer i really like but the antlers need a rework.im sure monaco steve could voice on that better than me.
the animal is also overly stocky.this was mentioned near release. a red deer which is wild is more athletic in build and wirey.our reds are more like stock animals or farmed ones.
the animal is also overly stocky.this was mentioned near release. a red deer which is wild is more athletic in build and wirey.our reds are more like stock animals or farmed ones.
- Geerthunter
- Tracker
- Posts: 117
- Joined: April 1st, 2014, 5:13 am
- Location: the Netherlands
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Re: Red Deer
I love red deer, but the big antlers are very unreal!
- Sherab86
- Hunter
- Posts: 582
- Joined: September 27th, 2017, 2:41 am
- Location: Poland
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Re: Red Deer
Their body model looks like the one of Roosvelt Elk, just smaller and retextured. Those guys are cloesely related, so I can live with that. What bothers me just a little bit are in-game antlers. Especialy those high scoring ones. Every high scorring IRL stag I saw on the internet is more about developing a little bit "moose-like" antlers, with multiple, long branches (those in the crown often connected by palm-like "web", hence "moose-like" impression), and not about the spread and lenght of main beams. I agree that in-game they look rarther unnatural. I suppose this might be some engine limitation to depict them more true to reality. I'm happy of course with my personal best stag, but I realy prefer the look of smaller ones - they look more natural to me.
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