Skillbased callers?

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Oneshot
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Skillbased callers?

Post by Oneshot »

That you don´t need to buy but is something you acquire through some set experience (say for example hunterscore or whatever)
And it will be human made sounds rather then products being used.

similar to this,

http://www.break.com/video/good-respons ... ll-2759921
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facpo
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Re: Skillbased callers?

Post by facpo »

I think thats an awsome idea!
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Fletchette
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Re: Skillbased callers?

Post by Fletchette »

Every few days there is a pack of coyotes behind the dam by my house. They start screaming like that if I slam the door at night. It sounds like there are 100 of them, but I'm sure there are only 4-5. It scares the B'Jesus out of my dogs, especially Bowie, who is my avatar pic.
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terobitegod
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Re: Skillbased callers?

Post by terobitegod »

great idea!
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Feari
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Re: Skillbased callers?

Post by Feari »

+1! Great idea! Animals and weapons have skills, why not callers? :)
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Charlielolyoloswag
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Re: Skillbased callers?

Post by Charlielolyoloswag »

But how would EW make money? They most likely won't implement it if they're losing money.
What doesn't kill you makes you stronger. Except for bears, bears will kill you.
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Re: Skillbased callers?

Post by Conch »

I remember when this game was first released you could "blow" a call with the deer grunt and it would spook anything within range. I think too many people bitched about it so they made all calls idiot proof. It was a neat feature IMO
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hunterPRO1
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Re: Skillbased callers?

Post by hunterPRO1 »

Conci wrote:I remember when this game was first released you could "blow" a call with the deer grunt and it would spook anything within range. I think too many people bitched about it so they made all calls idiot proof. It was a neat feature IMO
YES we need this!
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